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theburntcrumpet

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A member registered Sep 23, 2018 · View creator page →

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the mechanic - very satisfying. the humour - sorry it's just a bit crass for me. not to say others won't find it funny.

Very cute <3

No thank you

Love the way it looks but I found the controls a bit awkward. I guess that's the point though!

Really fun idea! This was another idea we were considering on our board. I can imagine building some kind of idle clicker out of this concept.

It definitely wasn't too easy by the end! Fun idea, well done

This is absolutely adorable and the physics are so much fun! Plllleeeeeeasssseeeeeeeee can we see more of this? I love it

Love the art style! Reminds me of don't stave! There was something funky going on with the layering of the path over other objects I think but the first round was fun and this is absolutely great for 48 hours! Well done!

I enjoyed making the player happy, even just for a little while :D

This is SOOOOO well polished for 48 hours. Really like the art style. Maybe the font was a bit hard to read when I was playing the game full screen but honestly, well done. The gameplay loop is fun and rewarding.

Omg this put me in a zone. Just imagine it, being a sheep raised by wolves. I suppose it's easy to imagine sometimes but it would be pretty baaaaaaaaahhhhdddd if you were seperated from your flock. Loved the art style, loved the back story, looking forward to seeing this developed further if you continue with this :D

For such a simple concept, I found this really fun and stuck around to try again a couple of times!

I'd really like to see the idea fully realised, liked the runescapey look to the dungeon

I'd like to think I passed the writing exam 😊

I like your confetti hole! Although, not too sure this is roles reversed as it incorporates both the role of aiming and a new role of nudging. It's more like, roles added! Still, it's a fun idea

It's an interesting idea however the collisions completely broke for me and I could clip through any wall. I'm also wondering what mechanics could be added to it to make moving the board actually different to moving the player. Maybe tilting the board as it moves could allow hazards to move around it or something? I don't know. I liked the way it looked and sounded 😄

I was a little confused at points but the music and art style were so cool! Well done!

This looks and feels amazing for a jam game, and I can really imagine the thief working great in a multiplayer scenario! 

This could be quite fun with some difficulty scaling

Thank you! We were discussing an endless mode for if we choose to develop the concept further

It was an interesting idea, definitely needs a bit more to it though imo

Another interesting zombie role reversal!

I AM THE SNITCH!!!! YOU'LL NEVER CATCH ME!!!!!!!!!!!!

Omg I was joking with my team that there should be a game where you play as bowser and just wait about the castle for mario turning up. In my idea you'd have just been doing chores around the castle most of the time, restocking the lava pits etc, this is a fun idea 😄

Cool idea! Could do with some sounds and a restart button for when you die

Really fun, not played another game exactly like this in the jam!

The mini games were really fun! Reminded me a lot of something you'd see in warioware. I think maybe the timers could be a bit shorter for the mini games though.

It was a slightly different take on the quest board games that have been on the jam this year :D

It's a fun idea, but I can't help but feel with this theme, it would be better if you were a big moose or deer or possum or something that gets roadkilled, and charged into people in their cars. I say this because apparently, animals don't always make the best drivers 😄

Thank you :D I really enjoyed making the music!

This is a cool idea - if the bugs could be ironed out I think it would be really fun :)

I was really grooving to the music here

Fun concept :D 

I enjoyed this! It's a cute idea. I think there maybe needs to be an easier way to get noticed, but this elephant has legs!

Really great idea and I found it fun and engaging to play! Maybe a grid would make it easier to see how the beats map to moves? Sometimes when there are long platforms it's hard to tell how many beats that platform is.

Beautiful graphics, fun concept

Wow. This is actually incredible! :D It really wouldn't take much to expand this into a full game. I am astounded by the work your team has done here in 48 hours!

Thank you! :D The music isn't a cover of the 28 days later theme but is inspired by that and something I heard in the Dr Who OST 😅 Thanks for the feedback! Unit types are definitely something we'd like to include if we develop this further

Took me a little while to figure out what was going on but I think it looks great and it's different to anything else I've played so far

I really like the idea! It could definitely use some more polish but the "you play as the boss" games have been some of the more fun ones this time around