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A jam submission

The Case of the Second BestView game page

To become the #1 detective, you must first create an unsolvable crime.
Submitted by H_Labs — 48 minutes, 39 seconds before the deadline
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The Case of the Second Best's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#154.7204.720
Creativity#2504.1604.160
Overall#3633.9603.960
Enjoyment#21143.0003.000

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It is the reverse of "detective solving the unsolvable mystery". Instead, you are a detective CREATING the unsolvable mystery.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

This is a work of art. Good job <3

(2 edits)

Thanks everyone for the comments! It was a pleasure working on this project and we hope to continue working out the bugs so everyone can have a great experience playing it <3

(An Artist on The Case of the Second Best)

Submitted(+1)

I thought this was great. I loved the vibe, as well as the concept. The VA also knocked it out of the park. Even just the reactions were on point. 

Submitted(+1)

Amazing artstyle! Interesting concept as well, very fun!

Submitted(+1)

The art of this game.... :O

Submitted(+1)

I adore the noir detective vibe.. from the music, to art and ambience, to the voice over! The disappearing text did hamper my endeavour of creating an unsolvable mystery though! Well done for a thoroughly atmospheric game! :D

Submitted(+1)

I was a little confused at points but the music and art style were so cool! Well done!

Submitted(+2)

I was super hooked into the game but then the text boxes started to appear empty and I didn't know how to proceed :( Great game though, super creative and interesting. The voice acting and art style were superb!

Submitted(+1)

Hooked from that first voice intro and the music. Solid work! A tutorial page would have been helpful, but all the required info was in the description. 

Submitted(+2)

I would really like to have a restart in game X)

Game made me intrigued and it was a pleasure to "solve" the crime-making :)

Submitted (1 edit) (+2)

A bit tricky at first but that was fun, I really liked the graphics!

Submitted(+1)

I love your art style and the idea completely suprised me!

Submitted(+2)

The Idea was very clever guy. Good job. The gameplay was a bit tricky, it took me sometime to understand what I was doing, but the voiceover is awesome and the art is very charming.

Submitted(+1)

This is SUCH an incredibly charming and creative idea, and the art looks incredible!! Heck, major major points for style alone. Writing is on point.

Submitted(+1)

Agree with the above - voiceovers are sick, storyline looks really good, but I couldn't figure out how to play. I do love the "I only have good ideas and this isn't one of them" error message! Music is also insane for a weekend!

Submitted(+1)

Cant figure out how to play either :c art style and voice over in the intro where fire tough so really want to be able to try it

Developer

Sorry about that! UX improvements ended up being cut. I'm guess that you're being blocked from entering the building by the outside doors. You'll have to open them by clicking on them before clicking the room to move inside. If the door is locked, then you will need to open up your inventory, click the lockpick, and then click the locked door. Hope this helps!

can't figure out how to play, great style tho

Developer

Hey, sorry about that! We're still filling in the instructions, but they should be complete enough for a playthrough now. It is a point and click adventure where you'll need to click doors to open them and rooms to enter them (once the doors are open). You can interact with objects in a room by clicking on them, and use items by opening the inventory, clicking them, and clicking what you want to use them on.