Gosh, there are a lot of ideas at play in this game, and it's very impressive for a 1-person jam submission!
I do have a few critiques.
I think a tutorial with a lot of pictures (and ideally, less text) would go a long way. I was able to figure out the nature of the dice-rolling mechanic eventually, but it's a complicated game with a very busy UI.
The combat sound effects are a little loud in my opinion, considering the background music is so quiet. Particularly the "taking damage" sound.
However, it's a cool idea! Holding off waves in dice combat, saving special dice for certain encounters! Great concept, and great work!
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