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ThreeDuck/PLOF

45
Posts
7
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4
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A member registered Jul 24, 2024 · View creator page →

Creator of

Recent community posts

Thank you very much for playing our game. Loving the feedback here, maybe I'll tweekz some things after the jam ends :3. Glad you enjoyed it, made my day!

Hey, thank you very much for playing our game ! :D

Woaw thank you very much ! It is a tough choice for the book, making it so it pauses the game could allow for some cheesy playthrough, when you can try to figure out what the recipe is during the pause. I'm very glad you liked the game, thank you again for playing and leaving a feedback. <3

Thank you very much for you feedback. If I can motivate myself, I'll try to polish it some more after the jam ends, so, thanks again for taking the time to write this, glad you liked it!

Nice game, I enjoyed it, original idea :D

Simple and fun, but the level with multiple lader you have to jump on was a little too hard for me ahah. Congratz

I loved the idea! Nice one :D

Nice and cute little game ! I think I would have loved it more if the ghost was a little bit faster (as well as the traps to keep things even) Congratz !

Thanks a lot for playing and leaving feedback, much appreciated. :D

I just loved it. Awesome idea, awesome execution, awesome everything, well done !!

Nice and fun game, I liked the idea. Would have like a little more feedback on the player like someone else said. I'd love to see this idea get expand with more ennemies etc, could be fun ! Congratulations. =)

Simple and fun. I wished there was not a life system tho, I'd rather die-and-retry the same level than to start again. Other than that, congratulations!

I played on Firefox with Keyboard =)

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Thank you very much. Our art team was very talented! I love your feedback, maybe I'll tweek the game after the jam ends.The third button was supposed to be something like that but we couldn't get it done ahah. Glad you liked it, thanks for playing our game. <3

I'm glad you liked it, thank you for your words!

Thank you very much. <3

I love it very much until I encounter a bug which prevented me from going further... Text box were getting buggy, and after I moved the furniture in the kitchen to clear the door way, it kept telling me "The door is unmovable" when I interacted with something. Samething happened with the bath, kept telling me the bath was full even when I interacted with toilet paper etc... :c

I loved that ! Nice re-imagination of Pacman, great job !

Congratulations on finishing your first game. It was nice and fun, and I finished it. But as VPETER1119 said, smashing WASD was not pleasant for walk around. But everything else was polished and I did not find any bugs. :D

Awesome, had fun. Loved it!

That was awesome ! I just found the intro a little to long, but everything else was golden ! The art is amazing, cute and spooky at the same time, loved the dialogs with the goblins, loved everything !
If you're curios here's my playthough of the game, I streamed it entirely ahah.

https://www.twitch.tv/videos/2281561695


NICE JOB!

Loved the fact you added a little lore. I tried a ShotGun run, but It wasn't very fun, maybe I should have tried another weapon. I didn't see the red ghost use abilities too, but maybe I'm dumb. But It was still nice to play and I finished it, congratulations!

Nice precision plat-former with clear inspirations. I really like the game and wanted to finish it, but the game crashed when I tried to open the pause menu to lower the music volume. Music is nice nice but gets repetitive, in my opinion. Very nice work anyways, Loved it !

Hello ! First game that I came across and managed to finish ahah! Nice one, I like the inspiration from Luigi's Mansion, it was a fun little game.

As mentionned in the rules :

"

You may use a smaller resolution if your game engine of choice does not produce 160x144. The play area should fit within a gameboy screen. Black bars or 'super gameboy' frames around the outside of the gameplay area are fine.

"

Hey! Nice job on this one, the game is fun and the rolling robot too ahah. I wish the controls were less "floaty" tho. I also find it a little bit frustrating to restart the entire level when I touch a spike. But I like it, and for a game done in 4 days, it's fantastic!

Really cool idea and nices VFX, unfortunately the game was a bit too hard for me. A larger FOV would have been nice to anticipate a little more. But I had fun, thanks for making it. :)

Thank you for you kind words ! Glad you liked it, and thanks for the feedback ! <3

Thank you for your feedback. I'll try to work on the problems you adressed after the jam, I already had them in mind but couldn't do it in such time.Thanks again for playing !

Thanks ! Glad you liked it

Yeah, we didn't have any musician in the team sadly. But I plan on adding music and sfx after the jam. Thank you for playing and commenting. 💓

Thanks you so much for you feedback. 💓💓

Nice ! The atmosphere and setting are really good and the premice is fun, fighting against yourself is a nice idea. Bug report : If you walk against a wall, the IA deactivate itself, so you can cheese the game like that.

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Hey. I loved the atmosphere at first but got stuck early, and could'nt change form anymore, I don't know if it is intented or not :c I don't think I understood.

Hey. I think you forget to change one setting in the Project Settings in godot. Right Now, the "camera" and the menu are off. Under "General, Windows, Stretching," Set it to "canvas_item". It should fix your problem. =)

The idea is nice, also I may be dumb cause I find it pretty difficult, but it was fun, nice job!

I can't say I understood everything, but I had fun playing it!

I have trouble with wall jump at first (retried it like 10 times), I'm not sure I do it as it is intented. But the game is cute and fun, well done!

Fun, original simple but hard, I like it !

Damn that was hard ! But that was fun ahah, nice one!