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Space Assembly's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #2 | 3.699 | 3.813 |
Fun to play | #2 | 3.517 | 3.625 |
How well the theme was used | #3 | 4.002 | 4.125 |
How it sounds | #17 | 1.758 | 1.813 |
How it looks | #18 | 2.425 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
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Comments
Camera control was super smooth, and I dug the bit of story given with the cutscene and ending(s)! I really like the base concept here, and think you could super easily make a fun mobile game out of this. With some sounds and more story & content, I think this would be super well received!
Some tooltips for the different objects and maybe mini-descriptions of what action you're taking (IE: Place Shipping Line Input, Place Shipping Line Output) would be an easy way to explain things to the player without making the player do too much reading.
really fun game! Nice work I had already seen it on a stream so playing was super easy and it's very addictive. Would love to see some expansion but with the time given a really solid job! Thanks so much!
Really cool! Could have played more for sure. Reminded me of a game I played years ago on Steam called "Particle" Something something. Idk :D But it was great. Hope to see this improved upon!
Yes! i want to play more! I couldnt get past 25 but I didnt know you could cull the population!
Fun game, lots of destruction. Nice idea.
DO. NOT. DESTROY. THE. MEGAFACTORY.
DO. NOT. DESTROY. THE. MEGAFACTORY.
Really fun! held my attention for a while. Took me a little bit to figure it out, and first play through I got the last planet down to holding around 30/100.. thought to myself "I know how to play this now!" Tried again and couldn't get it lower that 90/100 lol. Frustrating but addictive. ..Didn't realise you could murder the population until a bit later. Couldn't figure out the shipping lane stuff - I think it would really benefit from a tutorial, and maybe from some little animations on the conveyors or shipping lanes showing you where things are moving (or specifically, showing you that it's working as you hope). Really cool idea, nicely executed. Really loved the intro sequence haha :D
I'm impressed you managed to get the last planet down to 30/100 without shipping lines! But I'm happy you enjoyed the game despite the unintuitive gameplay :)
Murder the populations muahhahaha :D
The purge was kinda tedious job, not fun only my murder instinct got keep me going :3.
The Idea itself is cool made and fun and has potential for a real cool game!
That was fun to play, I didnt see the 10 world before attacking the 25 world, so that made it a lot more challenging, fun idea. Good work.
Nice game. It took me a while to understand that I could zoom in, but it was very fun to play. Definitely would have loved to have sound and maybe view combat, but I know time restrictions. This could be the beginning of a great resource management game.
Thanks a lot for playing, and I hope you enjoyed the game despite its shortcomings. I'm curious did you finish the game?