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William.Martinek22

19
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2
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A member registered May 02, 2023 · View creator page →

Creator of

Recent community posts

There is a lot of thoughtful game design packed into this game. The only thing I failed to pick up on was the teleportation mechanic (probably on me), but this game has a lot to offer. Nice work.

Thank you so much! I agree it can be difficult shooting at a 45 degree angle, especially trying to hit both direction keys at the same time. If you enjoyed the music, be sure to check out the page for our composer here: https://hypedigi.itch.io

Thanks again for your feedback!

I found the warp on level 2. Both the music and the checkerboard graphics were pleasant and made for an excellent atmosphere. Not sure if this was intentional or not, but I found that falling into a pit didn't reset my health. Overall, a very nice entry, especially for your first Godot game.

I tried to make a web build but it made the models' textures all black for some reason. I will definitely try it in the future, though. Thank you for your feedback!

I really like the way the game speeds up as time goes on. It's very satisfying to have a run go well, but also very frustrating to not get the vision perk. I think this game could use a tutorial as well. Overall very fun!

I agree aiming can be a bit difficult, mainly due to the isometric camera style and the timing of releasing the button. I will definitely fix that in the future. Thank you for the feedback!

This game is HARD but addictive. Even though I couldn't make it past the first level, I still found myself having a great time.  The Wii aesthetic is perfect as well. Overall a fantastic entry.

Sorry about the respawning thing, I forgot to add a prompt that you could press r to restart. I'm glad you enjoyed the last level, though, we had a lot of fun with that one. Thank you for playing!

This is a very cute game. My microphone seemed to work but still didn't make anything appear when I spoke into it for some reason. Regardless, I still enjoyed moving around the invisible mazes. Nice work!

A very impressive amount of atmosphere for a game developed in a month. My game crashed in the middle of the blue level for some reason (downloaded version), so I couldn't play that and the red level, but what I did play I really enjoyed. Especially the green level, I enjoyed the ambiance, the maze, jumping over walls (whether intentional or not), and I enjoyed the other bit that I won't specify here . Overall this was a very nice game!

Thank you for playing! I agree with your feedback and I actually planned to include a reset prompt but ended up forgetting about it. I'll be sure to fix that as soon as I can.


Thank you again for the kind words and feedback, and good luck to you too!

Unfortunately I could not complete the game as I didn't understand what to do once I had the bucket. Pressing E seemed to make it disappear. What I was able to see, though, was very nice! I appreciate the storybook narration style.

I like this mechanic a lot. I wish the game were a bit longer, but very solid overall.

I really liked this game! It felt like I didn't completely understand what was going on, but I understood just enough to beat the game. Finding all the ways to 'break' the game was very satisfying. Playing this game made me think there should be more like it.

Great entry! I loved the music and the graphics. A lot of the challenge of the game came from messing with the camera. I think adding the ability to pan the camera would make it easier.

Thank you for playing! Your strategy was exactly the kind of thing I was hoping players might come up with. Sorry again about the bugs, but I hope next time I can make something a bit less buggy.

My main problem was definitely that I structured the project poorly and then assumed I wouldn't have enough time to rework it. Thank you for the kind words!

Sorry about that! It's E to interact. I've updated the description to include controls.