I'll send the compliments to the art and music teams, they do deserve wayyyy more love than what they are getting right now. We're glad you had fun playing!
wozzyb
Creator of
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Our asset teams absolutely killed it. I said it in a pervious comment reply but they need WAYYYY more love than what they're getting right now. They honestly helped so much when it came to polish too, their work is one of the main reasons our game is so good right now. We're glad you got to experience all of it and had fun!!!
So first thing's first. I'm happy you enjoyed our game, and loved how it looked.
Second thing, Yes spinning your mouse will get tiring. The team is working on a way to ease that problem, its just taking a little while longer to balance out.
Third thing, we do have an item to regen stamina, but I'm assuming you meant health. As of right now we don't have a health regen item, but if we did it'd be a small regen and it wouldn't be able to bring you back up to full.
We're glad you had fun playing the game though!!!
I was playing the slots and I need you to balance them. In a 10 minute time span, I got 6 jackpots and I basically money farmed off of the slots.
On a real note though, I loved your game. The bosses felt good, the movement felt good, and art was spectacular. My only issue is more on balancing, the upgrades you buy range from "oh that's useful" to "oh let me shred the boss real quick". A bit of fine tuning there would take your game way further. Awesome project though!!
First thing's first, I'm happy you loved our game! The team was super anxious about how it'd be received. SOOOO we're glad you loved it.
Second thing second, For the worm boss, its all about saving your stamina to roll and deflect. You don't lose stamina if you move the mouse normally and that could be used to dish out extra damage while waiting for your stamina to refill. If it helps I can show you how to beat it. Just let me know!
It takes a little to get used to it, but that was kind of by design. There's a skill curve with all new control schemes, and it took forever for us to get the spinning to a manageable state. It used to be SOOO much harder. I'm happy you got to have fun playing our game.(P.S: As a hammer user myself, I love to see more hammer users out in the wild. Hammer supremacy all the way baby)