Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

As expected of the Demon Lord

A Sort the Court like Game, played in a Dungeon. · By RelezonGames

Suggestions & Feedback Sticky

A topic by RelezonGames created 83 days ago Views: 814 Replies: 52
Viewing posts 1 to 21
Developer (1 edit) (+1)

Share your Suggestions and Feedback here.

Keep in mind that Suggestions are not guaranteed to be Added to the Game.

(+2)

I'm very excited about this game. too repetitive right now though

Developer(+1)

It definitely needs more content. balancing and improvement.
Luckily anyone can freely edit it as well using the Content pack system, but I'm not expecting any mod creators until the game becomes much bigger.

(1 edit) (+1)

I married Milia. She should be seated in a tiny throne beside me.

Also, the second decision I made to punish the Dungeon Keeper doesn't seem to have a way to resolve it. Can't I hire a new guy?
I felt it unwise - especially as a Demon Lord - to not punish him for avioding his duties.

Developer(+1)

Good idea. Although there are many marriages planned, so I am not sure yet how that would work out with multiple people at once.
Maybe an option to select them, or they switch places.

I am not sure yet whether there should be a replacement for Pinky.
My idea was for that to simply be hardcore, because Pinky always does the best anyone could for the Demon Lord, but he refuses accepting praise for non-perfect jobs.

Great game, but since it is work in progress it is a little boring. I hope for the best for this game.

Developer

I agree. Thank you!

Pretty fun, very interesting character designs (if you know what I mean) too. Can't wait to see what will be added in the future. I only have one suggestion, you should add more interactions that let you gain gold since I stayed broke for quite a while on my first playthrough.

Developer

Thank you! Balancing definitely needs more work.

(+1)

Maybe have the player have a main goal (maybe become one of the princes of h#ll or see and defeat angels)

Developer(+1)

Your posts were blocked by itch for counting as spam.
I approved them all.

Yes! I plan to create proper main & sub stories. Hopefully something that feels unique even after doing many new games.

You could have more payment for the beast-demon trade route (I payed 200 coins for this and all i'm getting back is roughly 15 coins a time)

Developer

Yeah. That may need a buff.

Please ignore my angel coment I found them

My biggest issue is that it feels hard to make money. Having characters ask for hundreds of gold when the most I ever had was around 200. Other than that, the game is good so far.

Developer

Money needs more options and balance for sure. Thank you!

(1 edit)

I've married the elf girl and the goblin girl, so who's the one at the end? From the outline, it looks like it's the prince of the beast kingdom, but I could be wrong. (Also, would definitely love to be able to marry the tundra wolf girl.)  

Developer

I shouldn't spoil who is the last.
I plan to add more marriages, including people from the already added ones, such as Tundra Wolf.

Yeah, that is fair. And I've noticed a pattern while playing, the characters who are blushing are usually able to marry. Assuming this is what shows it, I definitely look forward to getting with Mary. 

Developer(+1)

I'm not sure if it's wise to reveal this, but I've used the blush as an indicator of women, with the only exception being animals.

Huh, good to know.

the rabbit guy came twice and said he would come back for a third time, but he hasn't, and i finally have enough gold to pay him.

Developer

Sounds odd, I will look into it. There is a chance that he simply hasn't appeared due to people appearing being generally random (if it wasn't a  bug).

This counts as a bug report. If you send us any one new then please write them in the Bug reports community post.

woops he just showed up 10 days later. disregard.

Developer

Thank you for letting me know, I appreciate it!

i think being able to raid for gold should be more frequent and not exclusive to having really low gold. maybe even a way to profit from war.

Developer

Both are good ideas. Thank you!

I feel like there should be a bit more with the "Not a Tsundere" character (I might have spelt it wrong), apart from switching colors of the hair it feels like she doesn't do a lot, and I an hours trying to marry her for the achievement when in reality I was missing "Hardcore".

Developer

Yes, although I think most characters need more dialogs in general, or just only appear a limited amount of times.

ideas: a way to take revenge on the pig

a giant spider or anything that makes silk, so the demon lord can have ways to wear funny hats or pants, but no shirts

a big party or similar when we get 500 and/or 1000 loyalty.

some kinda of event for um to make new golens, we receive news of the destruction of golens, but no news of the birth or creation of golens

a way that the tree and rock (the ones with the demon lord face and a heart), to meet each other and that to snow ball into something so useless that ends ups with a day where everyone is in panic, and on the subsequent day it ends up that the made a gold statue of us or something

the demon lord marring a dude, beacause why not


ok, i'm out of ideas

Developer

Nice  ideas! I like em.

I think it would be really cool to have visual indicators for your stats, the way Sort the Court does! There's already visual indicators for money, sure, but perhaps the more loyal your followers, the better your castle looks. Or maybe a way to visually show the amount of minions you have like StC's town in the window. Just an idea, but I would absolutely like to see it!

Developer

I agree. I wanted to add something like that, but I never really had a good "dungeon-y" idea for it, I wanted to avoid the same window design.

For better looking dungeon I planned to add creature dialogs that offer to upgrade the dungeon for money, but I am not sure on that yet.

This game is very fun!

Developer

Glad you liked it!

Very nice fangame, very nice characters, very nice mechanics, 10/10, 11/10 if you let me marrie the drunk kobold.

Developer(+1)

Glad you liked it!
There is a chance for him to become a marriage partner as well

YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

i would like it if there was some changes to the background like in the original game.

Developer(+1)

Me too, but I would need to add that in a customizable way, with an Underground Dungeon Theme, which I haven't had an inspiration for yet.

(+1)

Maybe a map (like the ones you see in malls) that extends downwards as you gain population?

Developer(+1)

That's a good idea

Fantastic game! I love Sort the Court, and I always wished there were more games like it. That being said, you asked for suggestions, and I've got some things I'd like to see:

1. Skippable dialogue - This is the biggest one by far, as it makes playthroughs after the first a bit of a slog since you have to wait for the dialogue you've read a million times. If you're worried about people accidentally skipping stuff, just making it a menu toggle would be huge.

2. The Twins' Dialogue - I feel like this needs some tweaking, as a number of times one of them will say something  and then the other will say something and it's unclear which one you are saying yes and no to. 

3. Some fallback when you have large amounts of negative money - It's pretty easy to get sums of money like -1k, and there's kinda nothing to be done when you do as your dungeon slowly dies. Having either recovery events (that require sacrifice of course) or maybe something catastrophic that'll end the run immediately, as the current system is a little odd. 

Other than that it's a great start and I can't wait to see where it goes. Keep up the good work. <3

Developer(+1)

Glad you enjoyed it and Thank you for taking the time to write a long suggestion!

I'll write my opinion on them, but naturally these are not final so they may change:
1. Maybe. Originally I decided not to add an option to instantly finish dialogs.

2. You always react to the first message, but I am still deciding whether or not it is wise to not let the player see what it was.
I want the player to fail and feel like they need to pay more attention, thinking that spam clicking is bad.
Failing can also create funny moments.

3. Yeah. I didn't wanted to add a way to recover from those cases, but a way to make the Dungeon fail quicker could be good.

(1 edit)

1. See I would normally agree with you, the only reason I don't in this case is because this is a game that wants to be replayed, and so having unskippable stuff makes that a slog. It's like unskippable cutscenes in games, I get the philosophical justification for them, but it murders replayability.

2. That's a good point. I like them as a "are you paying attention" tool, I just wasn't sure if that was intentional.

3. Fair enough, in that case I'd say it's only a pacing problem. Having something silly happen like the little banker guy come and forecloses on your dungeon when you get too deep in the hole would make for a better experience without taking away from the difficulty (imho).



should be more events to gain gold so i dont have to get cursed every time i dodge getting bankrupt

Developer

Not sure, I think that right now there is a decent amount of ways to earn gold.
Only more tests can tell if its true or not.

sorry, mightve been in a bad mood then, it just doesn't happen often in balance to how many times I had characters ask for large amounts like 500 or around this much, which gives an incentive to refuse them, in order to not go into the negatives

Developer

Ah, the biggest gold requests are intentionally bad.
Forcing you to either decline them, or to accept and ruin your Dungeon.

For some reason, the game keeps forgetting the stuff I did already (ex. being asked to build a trade route when I did it already)

Developer

Yeah, others have noticed the Trade Route reappearing, that one is most likely not setup correctly.

You can let me know if you have other examples for this happening as well.

For other situations it's less obvious if the events should happen once or not, but I think that the tree telling your mom about what you did is something that should happen once

Developer

That one is intentional, but maybe I'll change it