Using Butler update my game, but it keeps reporting a 400 error.
creating build on remote server: itch.io API error (400): /wharf/builds: channel windows's latest build is still processing, try again later
I am getting no error, pushing to a new channel seems to work, but nothing is displayed on my site (in draft mode).Is there anything wrong in the backend?
C:\Users\xbest\AppData\Roaming\itch\apps\butler>butler -V v15.24.0, built on Dec 13 2024 @ 02:12:46, ref f1203f79c4b65ef2201e95ca81b6b02b7d37cb04 C:\Users\xbest\AppData\Roaming\itch\apps\butler>butler push "P:\worldbuilder_build\webtest" claymanz/webtest:html5 ∙ For channel `html5`: pushing first build ∙ Pushing 31.44 MiB (15 files, 2 dirs, 0 symlinks) √ Added 31.44 MiB fresh data √ 9.80 MiB patch (68.82% savings) ∙ Build is now processing, should be up in a bit. Use the `butler status claymanz/webtest:html5` for more information. C:\Users\xbest\AppData\Roaming\itch\apps\butler>butler status claymanz/webtest:html5 No channel html5 found for claymanz/webtest C:\Users\xbest\AppData\Roaming\itch\apps\butler>