I´m looking for feedback for my games. For every Feedback you give, I will also give Feedback for one of your games (games must be free of course :D).
Here my Games:
Good idea!
I chose Word Up! from other games not because of Korn but because the graphics looked cool in the screenshots. I couldn’t play the .prg version, but I watched the video. The first thing I noticed was that besides the really cool graphics, there were also great old-school sounds. I saw a very old game on PC that seemed quite similar in terms of its concept. Personally, for me, this kind of game is a bit dull, but the design is top-notch.
Does anyone else want to exchange feedback with me?
Here is my game: CelloGenesis
Block off is an interesting game, and it is very impressive. I found it to be a bit trivial, because I could rotate every block in any direction. I had so much freedom the game never posed challenge. I think it is a really strong foundation for a great game.
I found binary madness confusing. I would make the 4x4 board the default and add an image of a completed puzzle to the the instructions.
Marble maze is really well made. It is a technically impressive game. In writing we have a saying. "If you want to make a side character interesting give him a limp or an eyepatch." Marble maze is a good game. It does not have e gimmick. The little axis thing in the corner of the screen was really helpful. It made the game a lot more friendly.
I would appreciate it if you could give feedback on Allura of The Bully. :)
Hello and thank you very much for your feedback! I played your game 2 times, and will give you my feedback now.
At first, your game is nice to play, kinda interesting and has quite some potential I think. I like that it is different to most other games. Also, the writing is interesting. I saw that there is an option in the menu for music volume, but I was not able to hear any music. Some nice music would make this game much more enjoyable I think.
The font that you are using for the menu and buttons on the right side is looking nice, but also is a bit hard to read.
For some reason I was not able to meet allura at noon in the garden. Maybe you could add a clock to the screen (I know there is a text showing some time, but I dont get it, it seems not to be the actual time).
The weakest part of the game are the graphics (Maybe this is more important for me because I´m graphics designer). Here is a lot of potential for improvement. It does not have to look superb, but a few more Details and cleaner outlines would help a lot.
Also, I would reduce the height of the lower text window a bit.
Thanks. I appreciate your advice. I am glad you didn't find any bugs. I play tested for two days. I will be adding music ASAP. I really like that font, but for you I will make it easier to read.
The clock is set to military time. Allura is always in the garden at 12 except when it is raining, in which case she will be in the music room or home ec class. Was she ever in the garden? I am really curious because I can't not get her to show up? What exactly did you do before noon on the days she didn't show up?
Why should I lower the height of the text bar? Did it cover something or would it just make it easier to see the backgrounds? if the latter pressing the H key will hide the text bar all together.
I know art is not my strongest suit. I will keep working on it.
I am glad you liked the game. I was going for different. Again I appreciate your feedback.
Hey, I've tried: https://rainbow-bytes.itch.io/wordle-unbound
Here is topic to my game: https://itch.io/t/4550475/the-caveman-browser-multiplayer-survival-io-game-with-...
Feedback:
Thank you very much for your feedback. I played your game today for quite a while and I think it has a lot of potential. I build a totem, a small house, a few fields, a plow and showel and more. I really like it so far. However It seems to be very complex so I was not able to understand the full game or all of its features.
My feedback: Graphics is very nice, I just would change the player character and the main ground tile, they does not really fit to the rest. Also I would add a fullscreen button and some music or sounds to the game. The upper windows could need an exit button (or should close if you click outside of them maybe). Moving the character with the mouse also could be a nice feature. Also, the "how to play" button is a bit too small. All in all I think It has a lot of potential for improvements, even though it´s already now fun to play.
Hey, love the idea of exchanging feedback!
I left the feedback as a comment on your game Worlde Unbound, but I'll also post it here.
Overall, the game feels really polished, the sound effects and animations are nice!
The only points of improvement I see:
Other than this, there are not many things that I can think of that would improve the game.
I only have posted one game, would be great if you could have a look at it!
I tried "Block Off" - a 3d version of tetris is something I really like. I think you should add an indication of where the block will drop. I don't know where the current block's exact position is, it's hard to tell which "nearby" points correspond to which "far away" points.
Here is my game