Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

RPG in a Box

Bring your stories and ideas to life! · By Justin Arnold

Announcements

192
Topics
Note: only moderators are allowed to create new topics, but anyone can reply.
192 topics · Next page · Previous page · First page
Topic
Last post
New Features The "Missing Dependencies" dialog that shows when attempting to open a map with missing resources now allow...
started by Justin Arnold Apr 20, 2017
1 reply
83 views
Bug Fixes Fixed an issue where the "Reset Camera" function was not taking the player's most recent rotation direction in...
started by Justin Arnold Apr 16, 2017
37 views
No replies yet
New Features Added custom interaction cursor support to tiles. You can now select a custom cursor for a tile from its Pr...
started by Justin Arnold Apr 14, 2017
29 views
No replies yet
New Features Added a new "Movement" property to characters that determines their range of movement (in tiles) per combat...
started by Justin Arnold Apr 10, 2017
61 views
No replies yet
Changes Added a button to the Game Explorer toolbar for marking resources as favorites.
started by Justin Arnold Apr 07, 2017
40 views
No replies yet
New Features Favorites - You can now mark resources (such as maps, tiles, scripts, etc.) as "favorites" by right-clickin...
started by Justin Arnold Apr 06, 2017
28 views
No replies yet
New Features Character portraits can now be specified for "Custom Name" NPC nodes in the Dialogue Editor. For Player nod...
started by Justin Arnold Apr 05, 2017
34 views
No replies yet
Bug Fixes Fixed an issue with displaying character portraits when referencing by Entity ID within the dialogue.
started by Justin Arnold Apr 03, 2017
34 views
No replies yet
Changes The UI Theme Editor now displays a preview of an example character portrait based on the position selected. Chan...
started by Justin Arnold Apr 03, 2017
29 views
No replies yet
New Features Characters now have Health, Attack, and Defense properties that can be set from the Properties panel in the...
started by Justin Arnold Apr 03, 2017
1 reply
71 views
New Features Tile collision override - you can now override the default collision for a tile by creating a tile with the...
started by Justin Arnold Mar 29, 2017
63 views
No replies yet
Changes Objects and characters are no longer "passable" by default when created in the Voxel Editor. Bug Fixes Fixed an...
started by Justin Arnold Mar 28, 2017
36 views
No replies yet
Changes The resource selection containers will now be cached for your game project to speed up the load time when openin...
started by Justin Arnold Mar 26, 2017
51 views
No replies yet
Bug Fixes Fixed some scripting issues related to dialogue continuation after a map load within the dialogue. Fixed an is...
started by Justin Arnold Mar 24, 2017
57 views
No replies yet
New Features Credits Editor - You can now edit the Credits for your game from the new Credits tab located within the UI...
started by Justin Arnold Mar 24, 2017
2 replies
126 views
Bug Fixes Fixed an issue where having a Display Message function in a script after a Load Map function could cause the g...
started by Justin Arnold Mar 24, 2017
38 views
No replies yet
Changes Tile scripts are now activated upon entering the tile as opposed to the player reaching the center of the tile...
started by Justin Arnold Mar 19, 2017
45 views
No replies yet
Bug Fixes Fixed an issue where image filtering was not being used for map background images in the UI Editor for Main Me...
started by Justin Arnold Mar 18, 2017
28 views
No replies yet
New Features You can now define a key of GAME_TITLE in your translation files to have the game translate the title that...
started by Justin Arnold Mar 16, 2017
33 views
No replies yet
Changes Credits title text now supports translations. Bug Fixes Fixed an issue where having a Display Message function d...
started by Justin Arnold Mar 15, 2017
42 views
No replies yet