Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

RPG in a Box

Bring your stories and ideas to life! · By Justin Arnold

Announcements

192
Topics
Note: only moderators are allowed to create new topics, but anyone can reply.
192 topics · Next page · Previous page · First page
Topic
Last post
Bug Fixes Fixed some issues relating to scene transitions and script timing.
started by Justin Arnold Mar 14, 2017
33 views
No replies yet
Bug Fixes Translations and expressions will now be parsed within credits text.
started by Justin Arnold Mar 14, 2017
25 views
No replies yet
Changes Quick scripts attached to tiles and objects will now be pre-parsed during map loading to minimize delays that co...
started by Justin Arnold Mar 13, 2017
38 views
No replies yet
Bug Fixes Fixed an issue where an NPC would incorrectly be rotated downward in certain cases when attempting to rotate t...
started by Justin Arnold Mar 09, 2017
30 views
No replies yet
Changes Spatial sound effects - any sound effects that are attached to an entity's animation will now be played using th...
started by Justin Arnold Mar 07, 2017
43 views
No replies yet
Bug Fixes Increased the maximum number of simultaneous sound effects to 32.
started by Justin Arnold Mar 05, 2017
40 views
No replies yet
New Features Added a language selection option to the in-game options screen that will display if your game has translat...
started by Justin Arnold Mar 05, 2017
36 views
No replies yet
New Features Added a "Music" option to the Main Menu properties panel so you can specify background music that will be p...
started by Justin Arnold Mar 03, 2017
38 views
No replies yet
New Features Added a "Name Color" property to the Properties panel that is available when editing a character in the Vox...
started by Justin Arnold Mar 02, 2017
49 views
No replies yet
Changes Expanded the "movement area" option for NPCs to be less confusing. When editing an NPC's properties from the Map...
started by Justin Arnold Feb 27, 2017
34 views
No replies yet
New Features New theme customization options available in the UI Editor: speaker name color and a basic image editor for...
started by Justin Arnold Feb 24, 2017
42 views
No replies yet
New Features External resources can now be imported into the active game project by dragging and dropping the files from...
started by Justin Arnold Feb 20, 2017
46 views
No replies yet
Changes Refactored a bunch of the UI code for dialogue/message boxes to help prepare for some upcoming customization fea...
started by Justin Arnold Feb 16, 2017
42 views
No replies yet
New Features Item Tooltips - When hovering over items in-game, a tooltip is now displayed showing the item's name and de...
started by Justin Arnold Feb 14, 2017
43 views
No replies yet
Bug Fixes Fixed an issue where the Voxel Editor toolbar buttons would not become enabled when opening a model. Fixed an...
started by Justin Arnold Feb 11, 2017
39 views
No replies yet
Bug Fixes Fixed an issue where the Properties panel was not properly updating when a voxel model was first opened or whe...
started by Justin Arnold Feb 11, 2017
2 replies
99 views
Changes When editing function values in Script Editor nodes (specifically text input fields), the script source will now...
started by Justin Arnold Feb 10, 2017
35 views
No replies yet
New Features Hover color of menu text can now be changed from the Properties panel when editing the Main Menu in the UI...
started by Justin Arnold Feb 09, 2017
30 views
No replies yet
New Features Added an "Invert Mouse" setting to the in-game options menu. Changes Saved camera positions can now be refe...
started by Justin Arnold Feb 06, 2017
41 views
No replies yet
New Features Main Menu - You can now enable an experimental Main Menu for your game from the Game Configuration dialog (...
started by Justin Arnold Feb 05, 2017
7 replies
113 views