Game Postmortems Page 9
That's right! the first ever update for the game is here! Nothing big at all but it fixes some issues. This update includes: -Bullet positions fixed -Shotgun re...
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I just Finished making this game It was supposed to be for a game jam but I sadly was late. At least I published it. I will definitely add Winter maps Sumer Map...
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That Abysmal Place is a 2D horror roguelite currently very early in development. The following is a devlog to show the progress made during the r/SoloDevelopmen...
PORDOL POST-MORTEM Pordol was the first game I ever finished on my own outside of school. I started working on it on January 1st, 2020, in an effort to release...
Hey everyone, I am so happy that after 1 year of developing my game Road to Slavorium has finally been published. It was very fun and very hard for me to develo...
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The completion of DaggerToss and what I've learned To date: 250 Browser Plays, 4 Downloads, 593 views. Making a game with zero experience "DaggerToss" marks the...
It is a great honor for us that the game Sophia and the Girl in the Past was deserving of the Best Game Award, Press Award and Special Award Games for Good Awar...
It's been 16 days since we released Lover's Anon and I'm super happy about the turnout! That said, there are so many things that I felt like as a writer that I...
A new version 1.2 Fix some issues. Add gamepad and keyboard configure. Fix a few translations. Modify fullscreen game. Add some animation. Fix the keyboard inpu...
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Otome Jam 2022 is coming up! Since there are so many new jammers this year, I wanted to do a writeup of my experience developing Yrsa Major last year, in case i...
Its getting there guys!! So as you may notice, this is my first proper dev log for this game. I'm going to try and make a proper dev log every so often and just...
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• "How did you get the game to look like that?" Hey guys, VixenMink here. First time doing a devlog. I know this game is totally not the art style I am used t...
Here it is, folks: Idle Orbs 2. It's been a long time coming, but I made it happen! I'm gonna be honest, I am completely creatively drained after making this. L...
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Developing Teisatsu was one of the most exciting experiences I've had when it comes to working on a team for games. This was my first time leading a full team...
Hi everyone! It’s been almost two years since the release of Stay Home which is still hard to wrap our heads around considering we never finish anything. *sta...
Today marks the 1 YEAR anniversary of Chondriatic!! Brii (the writer/programmer) and I wanted to thank you all for the love and excitement people have shown to...
This game began in January 2020 with 2 blokes sharing 8 bit game ideas in 45 degree (Celsius!) heat on a jobsite. Both of us being tradesman we weren't super te...
Dear fans of The Enonoia Saga , Thank you for your support and interest. Please note that Ovine Replica and Ursine Science (Demo Ver.) will be unavailable for d...
Hello! This is Altila, the developer of Eternal Flower. Thank you for playing the game! If you haven't, please check it out! Here, I want to share a little abou...
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UPDATE V1.2.0 Latest updates to the Milk Errand game has been pushed! You can now play this game on a new and improved extended map, and collect MILK along the...
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TGIF! And here's a new video. This time we're talking about our release in Steam and what we've been through there. We are thinking of one of the following vide...
This is a postmortem for Rogue64, a modern roguelike game developed for the Commodore 64 by Badger Punch Games . Badger Punch games is an indie game developer w...
Will be available in the next version. well, for this new phase of my game, for those who don't know, it's already entering the final stretch of development, so...
I really like the 1980s (even though I was born in the mid-2000s), and so when I heard that the GoedWare Jam theme was Space, I decided to make a game inspired...
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Hello players! I announce that I'm working on a major update for Dream Core, which includes: new levels, bug fixes // gameplay optimization, and new game conten...
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New Alpha version is Available! In this new version I made some changes that were bothering me a little, and maybe even you players, well, here are some changes...
I started developing this game last year. However, I stopped working on it once summer started. I might start working on it again very soon, so any feedback abo...
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Hello everyone,I hope you're all doing fine and being healthy. I am making my first post on itch.io ever to just see how it is and to share some stuff with you...
Hey eveyone! A playable Alpha is OUT! Check it out. Feedback and suggestions are very welcome! You are free to stream too :)...
What are you waiting for? enter now and see the surprises we have prepared in this pre-sale of the game. https://www.kickstarter.com/projects/surprisedmonkey/su...
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The results of the Brackeys Gam Jam are in! Annnd.... I'm kinda shocked. I knew I wouldn't win, but didn't think I'd place this low. This was without question t...
天国の一丁目_v1.0.2です。 天国の一丁目_v1.0.1のうち プロローグで気に入らなかった所だけ修正しました。 ※他にも修...
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Hello! Here is a mostly rambly post that I decided to call a postmortem. As stated on the games page this was meant to be a submission to the Winter VN Jam...
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As soon as I heard there was going to be a Yandere Jam on itch, I was straight in there as a participant, haha. I didn't really know what I was going to do, as...
It seems I have come across a test in organization...and...management ... and... and DANG IT. Everything was going sooo well, but then I just had to forget to r...
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hello. today is february 27th of 2022, which marks four years since i first released one night, hot springs here on itch.io. thank you to everyone who has playe...
Thank you so much for playing 'He's Just My Buddy'! I got inspired to make this after getting on a random phone call with a friend. And I'm such a sucker for sl...
Multiplayer support & Troubleshooting The game natively has only local multiplayer support, meaning each player is required to be connected to the same Wi-Fi, b...
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Introduction I released my first game Alien Shepherd on the 25th of February on steam. Alien Shepherd is a precision platformer with a flying mechanic that allo...
ITYH reached 1000 downloads! Here's Osgoode's family to celebrate. If we reach 2000, I'll draw Camille and Osgoode genderbent...
Design Radio Bubbles design was informed by its aesthetic. While discussing a bunch of possible options of what to do for the theme — rituals, Ash was playing...
This time more interactive! I'm planning on posting (along with commentary) some stuff in various places on Discord about character design process. Im there and...
Hello player, thanks for the interest in the game. I'm Luan Himmlisch, the game developer behind Master Pose and I write this texty devlog as an update on the g...
I revisited this game recently to remember where it was left off. I see what everyone means by the controls are floaty. I've learned a lot since I last worked o...
WE’RE BACK! Happy 2022 everyone! It’s been awhile since we’ve posted a devlog here and what better time to do so than our one year anniversary of releasin...
Well, that was a along break between blogs. Who'd have thought parenting would take so much time, right? ;) The hardest thing for me to figure out in the beginn...
I just wanted to make a short video explaining the situation the game is in, I will be posting more devlogs very soon so stay tuned!...
Warp7 is an endless arcade space game where your only spaceship must warp seven times within seven minutes. You travel through seven weird regions of space towa...
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