Nice! The game is shrimply fun.
Play Shrimply in Love
Shrimply in Love's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #5 | 4.500 | 4.500 |
Overall | #30 | 3.944 | 3.944 |
Originality | #44 | 4.000 | 4.000 |
Gameplay | #55 | 3.556 | 3.556 |
Music | #70 | 3.444 | 3.444 |
Is the graphics 1 bit? | #84 | 4.944 | 4.944 |
Theme | #184 | 3.222 | 3.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The game is awesome! You've obviously put a lot of work into it, the gameplay is really fun and the art is superb.
I really really really loved the design and graphics! The way to move the shrimp and the backstory were a nice surprise as well!
This is immediately one of my favorites of the jam.
The art is cute, the gameplay is engaging, and the story is funny.
If I had to gripe about anything it's that the ground detection could be a bit smoother, not sure if that would make it too easy, but it would make the controls feel a little more consistent.
Great job!
Always been a fan of charge jump platforming, so this absolutely appeals to me. The art is really nice, and the fish puns are on point. The puns actually caught me off guard at first and gave me a chuckle. It's reallllly difficult with the rolling, but games like this are supposed to be challenging, otherwise you'd just effortlessly hop from one platform to the next without thinking. The music is good, but doesn't get in the way. It has a way of calming you after losing your progress by rolling down 3 flights of platforms.
It's ofishial, this game is fintastic.
Simple yet frustrating but fun gameplay I enjoyed the humour and the cute art style though the mixels slightly bugged me that's only a very small complaint and it doesn't impede on the feel of the game as it has a goofy vibe so it is something that can be easily overlooked. This was a great submission though, good job!
I really like it. It's a frustrating but fun game.
After giving up halfway yesterday I decided to come back and beat the game today, but it still took me about 50 minutes from start to finish.
I think the way you lose charge while rolling is a bit annoying, but that's really the only complaint I have.
I noticed that if you jump over Shrimpette at the beginning and approach her from the right, she will instantly give you a speech about needing at least five hats.
I believe that it's probably unintended, but I'm personally thankful that I saw it since I might have not bothered gathering that many hats otherwise, and if I had reached the tower only to be told I had to go back down I would have been a bit upset (to say the least).
The game visuals are beautiful! I managed to get one hat and was so close to getting the second. I think if I play any longer, I might break my mouse, lol. It’d be nice if we could stay in zoomed-out mode without having to press 'C' all the time. Also, I found an unintended bug, I guess? If you hold left-click and drag outside the canvas, the charge stays active, and Shrimpy won’t launch until I click back inside the canvas. Over all Goodjob!
Really like the art and the overall vibe. The gameplay was frustrating at times but still engaging enough that I kept at it. The dialog could use more fish puns, but I guess that's a pretty good start. Overall fantastic job!
love this game! The humour, the cute art and the chill vibes! Simple but effective Gameplay. A great entry!!
Gameplay-wise, it's a pretty cool game. But I would add more navigation, like a mini map, so that looking for hats would not be so hard. But overall interesting and cool art.
Shrimp is so hot.
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