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Slayest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Bitness (is the game 1bit?) | #13 | 4.471 | 4.471 |
Use of Theme(s) (does the game have reflections, radioactivity, and/or dragons?) | #15 | 3.647 | 3.647 |
Graphics | #17 | 3.353 | 3.353 |
Fun | #17 | 2.941 | 2.941 |
Overall | #22 | 3.245 | 3.245 |
Sound | #32 | 2.529 | 2.529 |
Creativity | #39 | 2.529 | 2.529 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun, but my a bit hard. Still, loved the art. Keep it up :D
I tried to make it difficult for the player to beat so the gameplay would be so boring, and short.
Thanks for playing!
Great idea and too difficult for me :)
The goal was to make it difficult. So I succeeded!
Thanks for playing!
Very intuitive game. I loved how fun it was. The game had a very good difficulty curve. The art was pretty good except for the players idle animation that was pretty ugly. Also your games art was one-bit (Great job!). I wish their were scene transitions because it felt very snappy between scenes (I understand the time constraint). Overall good entry, good job, and keep it up!
I was hoping it would be difficult yet fun to play. I’m glad you liked it. I knew I was forgetting something when I was creating this (the idle animation). I also would have really liked to add scene transitions, but the time restraints kept me from it.
Thanks for playing!
Ya. No problem.
Really just a slow-mo bullet hell with melee attacks only; difficult but enjoyable.
The visuals were kind of muddy at points but stayed true to 1-bit. Solid work, be proud!
I’m glad to see that you liked it.
Thanks for playing!
Maybe needed a little gameplay leading up to the fight, but fight was well executed!! I liked it
Thanks for playing. I wanted to create more gameplay as well, except the time restraint held me off from that.
Thanks for playing!
Fun little game. Well done.
Thanks!
Fun little bossfight game. Hope there was more stuff
I also would have liked to have more gameplay, but I had to cram in time for debugging, sounds, and music.
Thanks for playing!
Slow bullet hell is best bullet hell! :) I couldn't make a lot of progress but I had fun! Good job!
Thanks for playing it! I’m glad you liked it.