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A jam submission

~STOP~View game page

Hack and slash roguelite while Stopping Time
Submitted by ulone (@Ghast10027298) — 3 days, 4 hours before the deadline
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~STOP~'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#542.8284.000
Audio#612.4753.500
Visuals#622.6523.750
Overall#682.5103.550
Technicality#732.2983.250
Creativity#822.2983.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme

No

This game does not follow the optional theme.

Original Art

Yes

Created the vast majority of the art during the jam.

Original Audio

No

Didn't create the vast majority of the audio during the jam.

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Comments

Submitted

Very smooth and fleshy hack and slash. While technicality wise it needs some work (sometimes key doesn't drop from enemy, level generation screw up and doesn't make exit), it really does amazing with gameplay - the only thing that I would probably criticise there would be bullets appearing from nowhere (sometimes when creating a new level, the bullet is already leaning towards player and if they don't stop time, they are dead on start) and that those bullets don't necessary come from one type of enemy and appear randomly from all enemies (even wall can start shooting at you, though I don't know if it isn't a bug). But yeah, gameplay wise, you done awesome job and that was so far the best action game I might have played so far on this jam.

Submitted(+1)

Nice hack and slash game, the animations are tip top!

There is only one improvement I can see, the projectiles fired by the enemies are almost invisible in the white background. It would be better if the player could see them and anticipate them.

Good Game!

Submitted(+1)

This was fun! Great action!

Submitted(+1)

Fun game! I also got stuck in walls after a slashing motion near them. 

Developer(+1)

thx lol, yea its still has a lot of bug

Submitted(+1)

It was very good game with fast action mechanic on it, but I don't really use the time stop in here because I feel that it was way more to fun to jusy slide the enemy up. Yeah, sometimes I stuck in the wall but that okay, and please make the bullet more obvious or give a warning at where the bullet might come. It was a nice game!