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Polyana's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #35 | 4.421 | 4.421 |
Overall | #63 | 4.088 | 4.088 |
Gameplay | #113 | 3.684 | 3.684 |
Presentation | #128 | 4.158 | 4.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
I loved the shaders I made, as I've never made any before this.
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Comments
great game, really enjoyed it, especially the twist ^^
Very fun. I love her little bounce. I made so many friends! Seeing through the walls was a nice touch. The models were also very charming.
Glad you could enjoy it! Thanks for playing!
love the walking animation
haha thanks!
i really love the cute retro-but-also-3d artstyle on this game, as well as the goal given to the player "go make friends" it's nice, as most games are typically about the opposite. i do wish there were maybe varying speeds or actions the player could make to make traversing the levels less of a tedious task. that's really my only suggestion, aesthetically it's wonderful.
Thank you for the feedback! I'm so happy that you enjoyed the art style. Perhaps in a later build I'll solve some of those problems.
Very cool! The plot twist at the end took me by surprise! Haha.
The simplistic and charming visuals remind me of Little Big Adventure. I'm not sure if the levels are procedurally generated, but I did encounter a minor hiccup on level 3 where some doors were closed in a way that trapped me. I appreciate the thoughtfulness of including the 'unstuck' button.
Well done!
Thank you for the great feedback! The map is procedurally generated because I wanted to learn the Wave Function Collapse algorithm, so I knew something would come up. I'm glad you enjoyed it!
Super creative! I love the thought process behind this game and that ending was GREAT. I could totally see an expanded version of this on Steam. I also liked that I could "greet" people through the walls.
Thank you! I also thought about expanding it to a full Steam release, and maybe I will hahaha
The plot-twist got me :')
Good job!
haha. I hope you enjoyed it!
I love the visual style of the game! I also like how the game accomplishes what it wants to do and does it well. It really had me thinking it was a fun game to relax to with just enough difficulty to keep me engaged.
Then the ending threw me for a twist and it really emphasizes the theme. That was amazing.
I don't think there are many flaws with this game! It's a short simple game and does it well! Great Job!
Thanks for the feedback! I really wanted to try something new for the visual style and difficulty curve (I'm historically bad at those) and I'm glad it worked out!
was quite a charming game and liked the twist ending. As others have said, wish the levels varied a little bit more!
Even with the lack of level variety, I'm glad you could enjoy it!
The 8-bit-esque graphics with modern tech - including thru-the-wall shaders were really cool. Second the comments by @TheStripyCat - loved the ending!
This was actually the first time I've ever tried using shaders in my projects. I'm so happy that you like them!
The particle effects are amazing! I wish there was a bit more work on the room design, but overall I had a fun time. Also the models were really cute :)
Thank you, I'm new-ish to using particle effects in my games and I am glad you liked them! I do wish I had more time to make the levels more varied, but I finally fought off scope creep when time got short haha
The twist at the end was very unexpected. Nice job!
The twist was what made my final decision of this idea over all the others. I'm glad it worked as intended!