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A jam submission

H.R.B. ~ Hair Receive BulletView game page

put bullets in hair
Submitted by ineptdev — 2 days, 23 hours before the deadline
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H.R.B. ~ Hair Receive Bullet's itch.io page

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Comments

Submitted

Simply amazing.... in it's own way

Submitted

I keep accidentally reloading when im trying to  do this part. I got -1 hp in the next level. The character seems to face the wrong direction after standing up a lot. I think the caterpillar got stuck facing a wall in the bonus stage and I couldn't feed him anymore so I retried. There's some interesting stuff here and there with momentum based platforming, and the level recap is neat. The controls in general were a bit confusing and not very intuitive to me, I generally like the wasd based control schemes more. 

Developer

i'm still not sure what i should do to fix the reloading thing tbqhwy lad

if movement was with WASD what buttons would shoot and jump be :? arrow keys or comma and period keys :? i'll add that as well as showing that gamepad is an option cuz man ppl rly hate arrow keys.

Submitted

Very nice movement mechanics / physics. Absolute gameplay gameplay.

Took a few screenshots of maybe bugs or whatever https://imgur.com/a/hChpdAO

Fellow sdl2 enjoyer, wish u all the best.

Submitted

The music is amazing. Intentionally drowned her a few times. I didn't expect the movement to be that fluid, but I was pleasantly surprised. The music really sells the game.

Developer

sick fuck

Submitted

thank you, todd, for believing in me

i can do it

i can MAKE GAME

and JOIN THE CHESS CLUB

is this good?

Developer

yeah but ur supposed to kill the guys

unless you were doing a pacifist run then damn gj

I really like this level result map, I think its one of the more unique features I've seen before. The reason I was such a pacifist is because I was really struggling to understand the controls and in the end just opted to B-line it to the end.

Insanely deep movement mechanics. I wish there was a slight coyote time when falling off ledges

Submitted

There's a lot of fun mechanics, but I got a hard time getting them.

I find the demo clone girl impressive in a way, even if I still don't always follow her exactly.

Submitted

Here are some random thoughts:

Love it already, managed to stunlock myself between the wall and the laserbag enemy after the first explosion-jump. 

Finished the tutorial, I feel like I have finally begun to understand how the momentum stuff actually works.

The enemies are fun and have interesting gimmicks, I died on the trashlid of the frisbee bunny, watching the body travel through the air, something, something, such is life. 

Finished level 2, rank B. I am not pro enough yet, clearly not the year of the pro gamer, but I will improve. 

Dynamite head mvp so far, roboshark-fish gives me nightmares. Finished bonus level, rank F... But there is clearly a lot more here too. 

Slow portal wizard is cool too. I am going to get at least one of these fucking secrets.  And what is up with the horse mission poster?

Developer

collect the poster to get the mission to find a donkey

find the donkey to hear his anecdote and get 1 of the secrets (except i forgot to make the result screen actually track secrets found on that level)


Submitted

It's a shitpost game. Hard to tell what's bad on purpose and what's accidental. The music is good, I guess. The physics, jumping, and shooting controls are all bad. This game doesn't need to have gun reloading.

Submitted

Hard disagree my man, all due respect.