Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

AkamaiView game page

A Stealth Game for the AI and Games Jam 2021
Submitted by Rimaito, BoBomann18 — 5 hours, 16 minutes before the deadline
Add to collection

Play game

Akamai's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#223.3643.364
Overall#303.2273.227
Presentation#313.4093.409
Originality#582.9092.909

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

It has cool lore behind that fits into the theme and is well made, congrats ;)

Submitted(+1)

Really beautiful game! Maybe if you could have some on screen UI/compass/Map to indicate which direction to go towards that would be helpful! Great work :D

Submitted(+1)

Fun game! I like the music and the pixel art is great. The level layout was well done. Great work!!

Submitted(+1)

This was really neat! The atmosphere was very intense, but I was grateful the robots had such short memories, ha. I really enjoyed it, well put together and everything worked swimmingly. Great entry. :)

Submitted(+1)

Cute and fun game! Really good job!

Submitted(+1)

Fun game ! 
really enjoy the atmosphere with the design/sound backstory.
The mechanic of hiding is pretty nice too and liked the puzzles, even though kinda hard sometimes.

Submitted(+1)

The presentation is great and I like how you are using that one part as some kind of hub area. But as a player I couldn't figure out what I was actually doing and until the last level the boxes felt a little random. Also in the later levels I couldn't figure the correlations between the switches and the barriers and it felt almost like having to guess how to use the switches, which wasn't very fun. But overall I still liked it!

Submitted(+1)

This looks like it took a lot of work! How many people were on your team?

Developer(+2)

Originally that was in the Credits, but for some reason they weren't included i  the release build.

We were a team of two which used and modified a lot of different public assets. We'll include the full credits as soon as we can upload a new build (after jam ends.)

Submitted

Ahh okay. There's a LOT of assets.

Submitted(+1)

Can tell a lot of effort went into this -the art and level design was great!!  Good music too!  Great work! :D

Developer(+1)

Thanks glad you appreciate the effort! :)

(+1)

Clever & responsive! Good use of stealth here, enough visual information to detect danger. The sound works with the pased actions you get to make. Love the idea. Maybe it would be cool to have the iris transition with you being exposed by the security instead of a bar that rises up. Also a little more dialog would help to get a clearer goal for the end. Not really sure what to do with the cubes and the lasers. Fun project!

Developer

Thanks for the Feedback, glad you liked it. :)

Submitted(+1)

I really like the look of the game!, nice concept and gameplay, especially great use of AI

Submitted(+1)

Cool game, not sure how many endings it has but I think I got the bad one. If I have any suggestions in the future, I would just say make the character feel as though he has some weight.

Submitted(+1)

There's a lot of level for such a short time.  Character speed felt on the peppy side for a stealth game, but I suppose if the main were slower I'd have taken issue with that instead.  Robots seem to lose attention quickly, which is a good thing.  Having them follow you relentlessly would be annoying.  When I realized how slowly exposure built up I was able to cheese thing a little bit, but I kept playing.  Mechanically I don't think there's anything novel, but it's still a good piece of work.

Submitted(+1)

There's a lot of level for such a short time.  Character speed felt on the peppy side for a stealth game, but I suppose if the main were slower I'd have taken issue with that instead.  Robots seem to lose attention quickly, which is a good thing.  Having them follow you relentlessly would be annoying.  When I realized how slowly exposure built up I was able to cheese thing a little bit, but I kept playing.  Mechanically I don't think there's anything novel, but it's still a good piece of work.

Submitted(+1)

I like the controls, look, and polish of this game.  When you get to some of the longer levels, a checkpoint would be nice. Other than that, well done!

Submitted(+1)

Sweet game!  There is a lot here.  The map feels very expansive and the AI's bring some life to it, which is really nice.  I had a lot of fun working my way through some of the stealth puzzles.