Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Tri-Phase DefenseView game page

A top-down shooter / tower defense that constantly cycles between game phases
Submitted by louisNivrat — 19 hours, 16 minutes before the deadline
Add to collection

Play game

Tri-Phase Defense's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#163.5363.619
Audio#223.2103.286
Overall#233.3263.405
Execution#263.3503.429
Graphics#333.2103.286

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

really really neat, the RTS aficionado in me really dug the concept, especially how it blends macro-control with micro-control.

Submitted(+1)

the concept is very creative and fun! i ran into some troubles because i kept buying stuff and didnt place it cuz i didnt know i had to.

Submitted(+1)

Loved this, I made one or two bad decisions in my first run and couldn't get back on top of it. When I retried though I made it pretty far. Well done!

Submitted(+1)

Game is effective. I like the phase UI. I'd like to see enemies firing, and some explosions too !

(+1)

I love the cycling through the phases. it gives a sense of urgency and is a cool mechanic!

Submitted(+1)

Great idea and an interesting mechanic with the cyclic phases. The music was good and the gameplay felt quite smooth.

I sometimes felt like it didn’t quite shoot where I was pointing, I think probably because the rotation speed on the turret was slower than I expected, or maybe I wasn’t getting enough visual cues about where I was aiming.

Developer

Thanks!

Yeah, I added a maximum rotation speed to the turret so that it smoothly rotates, with the idea that maybe rotation speed could be upgradable. Though I never got to that so perhaps it should have just snapped to the mouse.

Submitted(+1)

Pretty cool game, neat concept and executed well! Would definitely be nice to have a skip phase button (for the build phase at least).

Developer

Thanks!

Yeah it's something I considered but I couldn't think of an easy way to do it that didn't break the dynamic soundtrack

(+1)

I love strategy/tactics games and it was a delight to play this game. I loved the cyclic phase mechanic. That was something entirely new and gave the whole thing an interesting twist to balance out the resources spend. Lovely!

(+1)

Loved the music and graphics.  Fun cycling through the phases.