Love the audio and concept, very atmospheric!
Play game
Sol's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #5 | 4.143 | 4.143 |
Overall | #7 | 3.943 | 3.943 |
Execution | #8 | 4.114 | 4.114 |
Game Design | #13 | 3.686 | 3.686 |
Graphics | #14 | 3.829 | 3.829 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I love this so much! Very polished and the audio design is amazing. I reached level 220 :D
At a few stages, like around level 150 with dark blues and purples, the colors are a bit hard to see, but you could argue that it's part of the challenge ;)
I love this so much! Really focused and polished execution of the concept.
Very good! I got around level 109 :D
Maybe the (second) line after could benefit being highlighted too, to help anticipating chain patterns.
The zoom out is neat, but the ball starts to be too small after a while, then I focused only on the screen center.. but that participated in the game’s ambiance, I could feel the heat of the sun reaching for me ! :)
Love the imminent of the Sun expanding and engulfing planets turned into a really addicting yet super simple game! The audio fills in very well!
I know my reflexes, but I feel there’s some input lag of sorts, maybe on the web? Not so sure.
I really wanted to be able to plan and execute multiple jumps (like more than 2), but I couldn’t. It would be really satisfying if this is possible!
The sound design in this game is absolutely amazing! it builds a nice atmosphere of incoming doom. The Design is really really clean, I would not have expected that from the thumbnail and was glad about the positive surprise! Sometimes the ball doesn't jump when I want it to, but maybe I need to practice more haha
Freaking love this one, it's totally my kind of game. The use of audio is excellent, headphones definitely recommended. My only complaint that isn't actually a complaint is that I wish the controls responded to touch so I can play on my phone lol.
Got to around 150 :D A simple concept masterfully executed. There is a great degree of polish in everything. I think if you released this as-is on mobile devices it could be fairly successful. The music is suspenseful and ominous; it really sets the tone. Reminds me a bit of the works of Andrew Prahlow, but more subdued. My only complaint is that the game becomes a bit monotonous after a while. I know it’s designed to be an infinite game, but I would have personally quite liked seeing an attainable goal dangled in front of me. But tastes vary, and I think my suggestion may well make the game worse for someone else, so it’s probably fine as-is :)
Leave a comment
Log in with itch.io to leave a comment.