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A jam submission

SolView game page

Escape
Submitted by Griffin — 11 hours, 23 minutes before the deadline
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Sol's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#54.1434.143
Overall#73.9433.943
Execution#84.1144.114
Game Design#133.6863.686
Graphics#143.8293.829

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Love the audio and concept, very atmospheric!

Submitted(+1)

I love this so much! Very polished and the audio design is amazing. I reached level 220 :D

At a few stages, like around level 150 with dark blues and purples, the colors are a bit hard to see, but you could argue that it's part of the challenge ;)

Submitted(+1)

I love this so much! Really focused and polished execution of the concept.

Submitted(+2)

Very good! I got around level 109 :D

Maybe the (second) line after could benefit being highlighted too, to help anticipating chain patterns.

The zoom out is neat, but the ball starts to be too small after a while, then I focused only on the screen center.. but that participated in the game’s ambiance, I could feel the heat of the sun reaching for me ! :)

Submitted(+1)

Inspired. What a beautiful idea executed beautifully

Submitted

Love the imminent of the Sun expanding and engulfing planets turned into a really addicting yet super simple game! The audio fills in very well!

I know my reflexes, but I feel there’s some input lag of sorts, maybe on the web? Not so sure.

I really wanted to be able to plan and execute multiple jumps (like more than 2), but I couldn’t. It would be really satisfying if this is possible!

Submitted(+1)

The sound design in this game is absolutely amazing! it builds a nice atmosphere of incoming doom. The Design is really really clean, I would not have expected that from the thumbnail and was glad about the positive surprise! Sometimes the ball doesn't jump when I want it to, but maybe I need to practice more haha

Submitted

level 132 !

Nice graphics, clean, the colors fit together.

Nice gameplay, idea is simple and in theme, plus difficulty curve is well done.

Music fits the catastrophic mood, and jumps are pleasing to the ear.

Loved it.

Submitted(+1)

Freaking love this one, it's totally my kind of game. The use of audio is excellent, headphones definitely recommended. My only complaint that isn't actually a complaint is that I wish the controls responded to touch so I can play on my phone lol.

Submitted(+1)

Just great, simple gameplay, polished design, cool sounds

Submitted(+1)

A simple but very polished, great sounding and looking twitchy reflex game. Probably a bit too twitchy for my old reflexes, I felt like a few times I hit the jump but the computer said “no” - I suspect a skill issue on my part though.

Great work!

Submitted(+1)

Masterclass

Submitted(+1)

Got to around 150 :D A simple concept masterfully executed. There is a great degree of polish in everything. I think if you released this as-is on mobile devices it could be fairly successful. The music is suspenseful and ominous; it really sets the tone. Reminds me a bit of the works of Andrew Prahlow, but more subdued. My only complaint is that the game becomes a bit monotonous after a while. I know it’s designed to be an infinite game, but I would have personally quite liked seeing an attainable goal dangled in front of me. But tastes vary, and I think my suggestion may well make the game worse for someone else, so it’s probably fine as-is :)