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A jam submission

CaveMenView game page

Action Adventure, stylized
Submitted by Andrew Atianyi — 6 hours, 22 minutes before the deadline

Play game

CaveMen's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#282.5422.542
Storyline#291.9581.958
Overall#342.1562.156
Innovation#372.0832.083
Experience#392.0422.042

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Great little game, i like the stylized art style. The music may be a little off for the game itself. Now i rated low on the user experience for 2 reasons: The first being the fonts werent correctly embedded so they wouldnt show up on my computer so i had to do work arounds to get the game to play. The second reason is i think it needed a little bit more in terms of skills to make the feel a little less bland. I really do think its a good submission and by the looks of it just didnt get finished. In terms of the theme and the twist i think you have done well incorporating both.
  • It was quite fun just beating up the enemies but the game has a few bugs. The buttons on the main menu are invisible and had to click randomly to get into the game. The camera and cursor could use improvements as it moved around a lot and was hard to control. The dead enemies can cause a bit of lag towards the end and their colliders still existing makes the player walk on them, which also messes up the camera. The "Companion" can also damage the player and looks like they are just punching randomly even if nothing is nearby

Tell us about your game!
3D beat em up game

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Comments

Submitted

Hey!

How are you? It's Ilias again. I have some new questions for you.

What do you think about game jams in general, and this game jam in particular? What do you think could have been better, and do you have any suggestions?

What were your favorite video games?

Where do you think the strength of video games resides? What do you believe a video game should have to be a successful video game?

If you would like, you can tell me a little bit more about yourself and your background, if you have any information you would like to share.

Thank you in advance,

Ilias.

____________________

To Rate My Game : A Little Thing Made Out Of Clay .

https://itch.io/jam/biga-jam-v2/rate/2402991

Submitted

Hey   Andrew Atianyi !

How are you? My name is Ilias.

I tested your game, " CaveMen "

_______________________________________________________________

Smooth controls when properly executed in addition to well crafted visuals can be the start of really good content results !

Fun Games can be cool adventurous and nice memories !!

_______________________________________________________________

Game freezing Bug At the start of the game !

At the begining the loading screen takes to much time  , i think it's a unity bug ( if you have used unity ) , many other jammer had it too on their game entries .

_______________________________________________________________

Questions:

Did you implement any optimization techniques, or did you choose to use only in-engine optimizations?

What engine and tools did you use to create your game, including the graphics?

How challenging was it to develop your game? Did you face any significant obstacles?

What inspired your game idea and gameplay? Could you share the story behind the game's name?

How did you get into video game development?

_______________________________________________________________

Note: It would mean a great deal to me if you could rate my game. If you haven't already, feedbacks from friends and fellow gamers is valuable to me. Thank you in advance for your consideration and your time.

Thanks!

Ilias.          

https://itch.io/jam/biga-jam-v2/rate/2402991                                      

Submitted(+1)

Great looking game, animations and physics are very fun and silly. Combat could be improved maybe with a grab and your cave man friend could then beat them up whilst being grabbed. Good game overall, was funny to play.

Developer

thanks for the feedback i will for sure add that feature in after the jam is over

Submitted(+1)

This was fun! Very Oonga Boonga Characters xD I like the environment shaders (tree gradient shaders). The menu buttons were invisible - I think they may be a webgl issue? Game did feel repetitive after a bit some diversification & variety will really help with the gameplay - just my two cents :D
Well done on the submission bro!

Developer(+1)

hey sorry you could not see the buttons it probablt is a webgl issue i will try fix it after the game jam

Submitted(+1)

All of the menu buttons were invisible and it kept tabbing out whenever I moved my mouse but it seemed like it could have been fun if it controlled well.

Developer

Thanks for the feedback, i will lock the cursor during gameplay to help with that issue of it falling out after the jam and find a way to solve the invisble button issue

Submitted

It's fun to smash orcs! The gameplay is funny but repetitive, I would diversify the gameplay in the future updates. For the limited time of game jam this is nice 3D game :)

Developer(+1)

thanks for feedback.Am happy you enjoyed yourself. I will add a bit more narrative and mission based quests next time to help with the gameplay after the jam is over.

Submitted(+1)

I like the dynamics of the game. Did you make it yourself or asset?

Developer(+1)

thanks , its a mix of both 

Submitted(+1)

Old good beatem up!
Maybe only need a bit of camera impovement.

Developer

thanks

Submitted

I liked the 3D models of both the orcs and the character/companion. I felt like 100 orcs were too much, and sometimes the waves were just coming without any change in challenge. The mouse was exiting the game frequently, so I had some problems with it during the gameplay.
Also, I encountered a bug when entering the leaderboard: it popped up an HTML error in my browser, and the game was unable to accept my inputs.

Nice game and and solid entry! Congratulations (Nice to see a 3D game with leaderboard and combat mechanics done in 1 week)

Developer

thanks for the feedback will be sure to implenent the feedback once the competition closes