Interesting idea, creepy atmosphere.
CodyWrye
Creator of
Recent community posts
I guess mouse buttons currently do nothing so yeah, moving mode swap to there would make sense. I actually much prefer playing on a controller (mode swap is either trigger or the left face button there).
We wanted to add sound of some sort to the car so you could tell when it was close (and also the spikey death ball in the foggy level) but ran out of time, definitely something we'll add if we continue development.
Yeah, the menu situation isn't ideal haha. This our first attempt at making a game and with the time restrictions some things didn't end up making the cut, a bunch of stuff got done on the last day that we felt were more important the menus. We're waiting to see what the reception is like before deciding to try to make it a full game or not, we don't really like a lot about the way we have the project structured so if we do we'd likely start over from scratch and just keep the good stuff (we'll keep you in mind if we do decide to go forward though :>).
Thank you very much for all the feedback, we really do appreciate it
If you care to try the other levels there is a Level Select on the main menu that lets you jump to wherever you'd like. Level 2 is the only level with precision platforming like that and is probably our worst level. I wish we'd have moved it to the end of the list but oh well.
Thank you for the feedback, it is much appreciated.