Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ALL SYSTEMS GO!View game page

a little roguelike deckbuilder made in a week
Submitted by hulien22 — 7 hours, 46 minutes before the deadline
Add to collection

Play game

ALL SYSTEMS GO!'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#144.2864.286
Theme#554.1434.143
Presentation#1423.9713.971
Originality#1883.6573.657

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
Cards can be flipped in order to add POWER to ship systems.
You need to balance when to play cards normally versus when to power up systems.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 8 to 1 of 28 · Previous page · First page
Submitted(+1)

It's so addicting, this is one of the best game-jam games i've ever played. So simple yet so fun, REALLY solid submision.

Submitted(+1)

I meant to try this game for 10 minutes, and I ended up playing over half an hour.  Really nice work!

Submitted(+1)

Ok the flip mechanic is kinda sick. I got pretty invested really quickly. This game is a lot of fun, nice job!

Submitted(+1)

Fantastic submission. This was definitely my longest played. Great job!

Submitted(+1)

I got pretty into this! The power system is very unique and the game as a whole has more depth than I was expecting. And the most important thing: it's actually fun to play.
Great job!

Submitted (1 edit) (+1)

Very fun and interesting concept! I really like the flipping mechanic because it can really help with the issue of drawing cards at the wrong time in deckbuilders, it allows you to always play something meaningful and attempt to salvage every battle even when you get bad rng. I'd totally play a full release, and think it would be really cool to go more in-depth on the flipping/power mechanics if you ever do a full version to create even more interesting and unique decisions.

Submitted(+1)

Really fun game! If you ever do a full release with more planet/event options, I would definitely play it.

Submitted(+1)

I really liked the idea of the flipping card, I've never seen anything like that. Plus an interesting idea with systems and their recharge, you need to maintain a balance between energy and attack (just like FTL). So far it's very complicated, but I really like the idea and its implementation! By the way, I also used cards in my game :)

Viewing comments 8 to 1 of 28 · Previous page · First page