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A jam submission

Watt the DeckView game page

Warp the Laws of Physics to maximize Power and defeat Rogue Physicists in this Roguelike Deckbuilder
Submitted by Matuszak — 4 hours, 13 minutes before the deadline
Rated by 14 people so far
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Watt the Deck's itch.io page

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How does your game represent "Power"?
The goal of the game is to achieve the maximum Power (in Watts) according to the scientific definition.


(Work/Time or Mass x Acceleration x Displacement / Time)

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Comments

Submitted

At first I was playing like randomly, then Sir Isaac Newton wiped the floor with me. I had to learn how to play the game. I started seeing numbers, comparing formulas, understanting stuff. Then Madamen Curie came and wiped the floor with me. Loved the game!

Submitted

Really interesting exploration of this idea

Submitted

I liked the gameplay style and flair, how cards played (big fan of the elephants and big frog!)

Submitted

Very cool concept, and I loved trying to craft the perfect deck to maximize my power. My only criticism is that the difficulty felt pretty imbalanced, with early rounds not needing any strategy and the final rounds being very hard. Awesome job!

Submitted

I really like the idea, it's very original, and got me thinking a bit! However, I think that the strategy element lacked a bit of nuance, as I could "brute force" almost every round by playing three different abilities each hand. 

Great job overall though!

Submitted

Took me a bit to understand what I was doing, but it ended up being nice. solid submission!

Submitted

Was a little confused but once the laws of physics came in I was hooked. Nice work recreating a balatro-type feel!

Submitted

Cool concept! Beat it on the second try. There seemed to be one particular card that can get the score high enough for the final round.

Submitted

I am surely not smart enough for this.

Submitted

Really cool take on the theme!

Submitted

The UI was a little hard to comprehend at first. Funny

Submitted (1 edit)

Great to see more roguelike deckbuilders in this jam - super creative take on the genre by mixing it with a physics class!

Took me a few attempts but managed to beat it! Extra energy + paradox was a super strong combo that carried me (just had to do that twice in the last fight to win). Definitely feel like some of the laws were a lot weaker than others though (was trying to make antimatter work initially but couldn’t really figure it out, and the one that lets you carry forward energy feels weak without card draw..)

Awesome work on this, really had a fun time with it!

victory screenshot