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Boom-Boom-Reset's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #12 | 3.818 | 3.818 |
Is the graphics 1 bit? | #15 | 4.818 | 4.818 |
Music | #25 | 3.273 | 3.273 |
Overall | #27 | 3.545 | 3.545 |
Art | #35 | 3.273 | 3.273 |
Gameplay | #36 | 2.909 | 2.909 |
Originality | #42 | 3.182 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun game, love the explosion animation and the music. One time I'd give is to keep all of your pixel sizes consistent, like if something is going to be twice as big in the game make it twice as big in the canvas size rather than just scaling it up. Anyways, good job!
Definitely could have a faster moving character, it took ages to get progress. But other than that it's a neat concept (similar to our game!) that worked nicely. I feel like I've heard this song before, strangely enough on another jam. It got old quick, unfortunately! Some BGM would be great.
All in all, good job!
The first level would benefit from a check point system once you get past half way, just walking all the way back up is sorta boring. Otherwise the game was great! I think you did a good job!
This game has a nice concept and was actually quite fun.
I do wish i could use WASD to more (just as a preference).
I like the music and overall its a nice fame.
Id love it if you could rate my game too and give me some feed back on it :).
I didn't want to prove any point, I just like to do stupid things!
Great job on the game! A good small fun mobile game. Concept made for some very fun platformer. I liked the combination of black and orange for the art, really suited the crab theme of the game. One issue that I have though is how long it takes for the character to move and fall. I think the gameplay would greatly benefit from making them faster.
Well done!! :)
I would greatly appreciate if you could play my game too :D
Lovely music and nice concept. One gripe I have with it though is that there is no fullscreen option and the jump is mapped to the up-arrow key, which also scrolls the web page up, meaning the page needs to be scrolled back down every few jumps. The option to use WASD for movement could maybe solve this issue.
Thanks for the tip.
Somehow the fullscreen option got deselected with a followup build and hadn't noticed it
nice guitar