Great game, loved the art, gameplay, and the variety of perks and weapons given to the player.
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Astral Ascent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 3.829 | 3.829 |
Presentation | #1 | 4.476 | 4.476 |
Gameplay | #1 | 4.143 | 4.143 |
Immersion | #2 | 3.810 | 3.810 |
Concept | #6 | 3.762 | 3.762 |
Relevance to the Theme | #23 | 2.952 | 2.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
This was a solo project.
External Credits
Fonts used-
VCR OSD Mono by Riciery Leal and 8-bit arcade by Damien Gosset. Both came from Dafont.com.
Music by Nojisuma on Pixabay.
Most Sound Effects were by KennyNL and the rest were generated in Chiptone by SFB games.
How did you/your team interpret the theme?
I added stars throughout the game, which grant perks to change the player.
How was your/your team's experience in this jam?
It was decent.
Content Warnings
N/A
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