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Spiritwalker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ART / VISUALS | #59 | 3.882 | 3.882 |
CONTROLS | #103 | 3.118 | 3.118 |
SOUNDS / MUSIC | #133 | 3.029 | 3.029 |
Overall | #144 | 2.951 | 2.951 |
BOSS DESIGN | #146 | 2.882 | 2.882 |
FUN | #175 | 2.676 | 2.676 |
USE OF THEME | #242 | 2.118 | 2.118 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
Um, PC exchanges roles with god
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
Great art style and the bosses we're interesting too, the mechanics were a little too simple but fun nonetheless. I enjoyed my time with it.
Thanks a lot for playing :)
I really like the change weapon mechanic. Love to play more but unfortunately my potato laptop couldn't handle the game so I can't give any proper feedback.
Good job for the team. The game leave a good impression despite the low frame rate experience.
Thanks heaps for the feedback! We are going to work a lot (among other things) on the performance aspect for WebGL, and also provide a standalone build which has more graphical fidelity. The second boss fight is particularly taxing, I know. Thanks again!
3d is cool, and Boss are nice but some attack animation does not go well with the hitbox.
also, the dialog sound speaks before the subtitle come making it hard to focus on the dialog.
Need some improvement but have good potential.
Edit* After 10 minutes in the game just notice Q for change weapon...
Nice visuals, I miss some more responsive controls, something like cancel attack animation do dodge, and visual feedback when player take hit
Thanks for the feedback! Updates will be coming to address those issues :)
Looks good and plays very well, but on the browser it lags a lot, specially on the second fight
Thank you! Check back over the next few weeks and some improvements should have been made :)
Feels good to play, would love some more mechanics!
Awee thank you we plan on adding more to this after the voting period! :D
The art was fantastic and the animations were good too. I just wished that there were more mechanics besides roll click roll click repeat. Maddox and his vengeful version were the only ones that game me any trouble and I had to use the bow a lot for him. The rest I just used spear. You definitely had an impressive amount of bosses. The most I've seen so far. Overall, well done. I enjoyed the game!
Awee thank you so much for the kid words :) I'm glad you had fun with Maddox! We had a lot more planned with other bosses and mechanics too but ran out of time xD Going to fix it up after the competition period!
Pretty good game, voice acting is a nice feature. I had some bugs during the first fight.
Thank you for playing! Which bugs did you have? (We barely got playtest time so any feedback is helpful! )
You're welcome ! A bug like my character has no longer attack and could not change weapons.
I thought we had squashed that one! Thanks for reporting it.