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Shoot Swap Smash!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ART / VISUALS | #19 | 4.290 | 4.290 |
USE OF THEME | #22 | 3.855 | 3.855 |
Overall | #44 | 3.534 | 3.534 |
SOUNDS / MUSIC | #70 | 3.449 | 3.449 |
BOSS DESIGN | #79 | 3.275 | 3.275 |
CONTROLS | #89 | 3.217 | 3.217 |
FUN | #104 | 3.116 | 3.116 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
By exchanging the positions of two characters, player can avoid enemy attacks and attack from a more advantageous position.
Did your team create the vast majority of art and music during the game jam?
yes
Did your game use PlusMusic?
no
Did your game use Playroom?
no
Did your game use generative AI art?
no
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Comments
Sticking with initial review 4/5! Best of luck to you!
Hey there, I am trying to get other to re-submit their reviews for my game if possible...it was deleted and removed from the Jam on accident based on a technicality which was solved between the Jam Host and a particular asset used in the game...please if you have time, energy, and/or generosity to re-saved your ratings/reviews for the game. I am going through and re-saving yours given my browser kept your rating saved data on my end...but it looks like I lost all 73 reviews and ratings from my end.... :( best of luck to you in the Jam
Sorry for the inconvenience if you have a chance to rate/re-rate
I really like the art style, I thought the way you dodge attacks was a really cool way of using the theme.
Cool game, but I didn’t understand how to dodge a boss attack with balls flying at you, I liked the design and exchange mechanics, but for some reason there’s no music
Great art style, remind me of a mix between megaman and My Life as a Teenage Robot. Good luck on the Jam!
amazing art work!
I got till the twins before I conceded defeat lol
Great mechanics here. I also love how you built upon them from the first fight and onwards. It took me a few minutes but I got used to them. You definitely need to keep track of a lot of things, but it's still cool for what it is.
I don't think I really need to say how beautiful this game looks lol. But I'll say it anyway. This game looks fabulous. The boss attacks were also well telegraphed in general.
However, it unfortunately affected readability quite a lot. I wish the normal bullets outside of the blue and red bullets looked a little different because they kinda blended into the environment a little too much.
Although I think my biggest problem with the game was that I wasn't sure if I was doing damage to the boss or not. The colour for the boss's health bar is a little too similiar to the colour of the background of their healthbar, so I really needed to squint to see how much damage I did.
Along with that, the audio in general is somewhat weak. Which also affected whether I knew I was doing damage to the boss or not. In other words, player attacks really needed more feedback in general.
But apart from that, this is an amazing entry. Really well done
Fun artwork and fun game! This is one of my favorite takes on the theme so far. Switching characters felt like a very dynamic and involved part of the gameplay. The game feels a bit difficult but it's so much fun I wanted to keep playing anyways. :)
nice game, but too hard...
This game and artwork was great! I feel like there could be a little rest-time between boss switching, and i could use a indicator to understand what color I am, I feel like i get confused on what color i currently have. Maybe a swap between color borders?
So juicy pixel art with interesting bosses, remind of enter the gungeon
Even having a bit of stuggle the first time playing and understanding how the swapping and color mechanics for attacks work, this was a 5 stars on almost everything for me no doubt. Redability can be a bit hard with the limited palette and some of the size from a few projectiles, but it was incredibly fun and satisfactory to do chains of swaps to avoid damage, really good pixels and boss designs, amazing music and with enough length to feel satisfied (or play a few more times!). Amazing job on this entry, one of my favorites from the jam ^^
The firsts minutes it feels a bit uncomfortable but when it clicks is a fantastic game. Congratulations!
feels kinda confusing but fun game, !!