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Wayside Brawl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | #27 | 3.753 | 3.753 |
SOUNDS / MUSIC | #51 | 3.598 | 3.598 |
Overall | #56 | 3.454 | 3.454 |
CONTROLS | #67 | 3.361 | 3.361 |
ART / VISUALS | #86 | 3.660 | 3.660 |
USE OF THEME | #92 | 3.155 | 3.155 |
BOSS DESIGN | #94 | 3.196 | 3.196 |
Ranked from 97 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You switch between 2 fighters who differ in their actions
Did your team create the vast majority of art and music during the game jam?
Art - Yes , Music - No
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
you can brutality your opponent with finishers
Incredible game, I loved how you used the camera, it makes everything look very intense.
The camera work makes this so dramatic! The game is fun, though I find the keys don't always respond (I suspect it might be my previous action still finishing, but not sure). The other fight has a lot of health; I was unable to take him down, but I'll try again.
Awesome work! The mix of 2D/3D in the art style is very cool. The gameplay is very fluid and requires a solid amount of practice to learn the different move telegraphs and counters. My biggest piece of feedback is to have some sort of pause/acknowledgement after defeating the first boss, so that you have a moment of respite before diving into the second one. But overall, truly exceptional work!
Loved the artstyle, it's quite unique. Feel that with a little more of polish on the figthing system this could be a full game. I could even see it becoming somthing like a 2.5d version of SIFU
Looks Really Good! Gook Luck! If you want look at my submission!