I don’t know how to evaluate this, it’s an extremely crude and unfinished game. It looks like no effort was put into anything. Stretched Godot icons only complement the picture... It's a shame that character's sprites are not half bad, and all of the backgrounds\platforms and VFX's are so lazy and uninspired...
Play game
The Ladiator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #157 | 2.750 | 2.750 |
CONTROLS | #169 | 2.750 | 2.750 |
BOSS DESIGN | #190 | 2.583 | 2.583 |
FUN | #217 | 2.417 | 2.417 |
Overall | #220 | 2.486 | 2.486 |
SOUNDS / MUSIC | #260 | 2.083 | 2.083 |
ART / VISUALS | #274 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
The player will select a weapon to use from 3 changing options every round . The boss will then use the two that weren't selcted against the player for the duration of that fight.
Did your team create the vast majority of art and music during the game jam?
Yes the vast majority of the art. The audio was largely taken from OpenGameArt.org.
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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