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A jam submission

Tales Of The FallenView game page

The last battle is upon you. Will you mend the threads of fate… or be consumed by the darkness?
Submitted by 0xcStudio, Ouassim Rk (@OuassimRk), MatthewKim, ellemti, HyenaVixen, Serina3, charnet3d, Hetty, Nicov, conard121 — 9 hours, 19 minutes before the deadline
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Tales Of The Fallen's itch.io page

Game's Take on the Theme
Spinning wheel that determines a buff/debuff before you start combat

Did your team make the majority of the art and music during the jam?
Yes

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Comments

Submitted

I like the 2D graphics on 3D world a lot, it makes a great effect and is not often seen this practice, you made this blend really well. I like a lot the artstyle of the 2D characters, are so well made, the mechanics are really fine too, I find it hard but well thats just me, im not a great player haha, I rate graphics, fun, control and music the most, but all is great really, also, if you have some time, please, rate my game too, thanks!!

Submitted

Hey There!

Characters and visuals are great! I love those bgs and lasers! xD

Rated! :) Thanks a lot if you check and rate my game too! ;)

Submitted

Your game crashed my computer, maybe my computer is not cool enough for it, and every time i tried after for another attempt I got a fatal error.  I wanted to play it though it looks amazing! I can't rate it without being able to play it. At least I tried!

- If others read this, RATE/REVIEW my game to get me to try yours as well! Thanks!

Submitted(+3)

Love it! I personally love 2D characters in a 3D environment! My only criticisms are that the music was a bit loud with no way to turn it down, it was technically multiple boss fights but was only one boss asset, and I broke the game! I would lower its damage a couple times immediately, and it wouldn't be able to do very much damage to me, if any at all, and was then just me spamming attack to get rid of it. Otherwise very fun, I loved the art direction and effects, especially the shadows!

Submitted(+1)

it was like watching "the amazing world of gumball".  Character and environment do not match, but somehow blend good together. I liked the gameplay

Submitted(+2)

Interesting take on the theme. Nice mixing of 2D with 3D graphics, with a little more polish it can be prettier than it already is ;)

Submitted(+1)

I do like the attention to detail of making sure the character can be seen behind a wall. Overall I think balancing a turn based combat can be a bit difficult in regards to keeping it varied. Things like typing of strengths or weakness in bosses and players can add that spice, if its something you seek on working on.

The visuals are quite nice, and similar to Octopath traveler, though I think the consistency between styles could be improved. In regards to making sure they are pixelated similarly, combining 3d models with 2D textures is also a good way to keep that consistency while keeping the advantage of the 3d visuals.

Overall I think its a game that if you tweak a bit more in the gameplay aspect and make the style more cohesive it could end up pretty good. If you decide to do some post jam updates.

Developer

Thanks a lot for the kind words. For the visual style issue, I'm well aware of it, half of those Character/NPC sprites are placeholder as we had a lot of members too busy during the jam. The team did show interest in continuing the project so we hope things improve later on.