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A jam submission

Unethical RouletteView game page

Let's go gambling! Err aw dangit. Err aw dangit. Err aw dangit. Err aw dangit. Err aw dangit. Err aw dangit.
Submitted by Turtle_Fun, coderguy134 โ€” 17 hours, 8 minutes before the deadline
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Unethical Roulette's itch.io page

Game's Take on the Theme
You control a ball on a spinning roulette wheel.

Did your team make the majority of the art and music during the jam?
All assets are made by our team.

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Comments

Submitted

Rated! ;) Another cool funky casino game :D

Submitted

Congratz on the entry! Game is really fun and the concept feels like it has a lot potential if explored further. At first it took a little bit to understand that I had to land on the yellow chip and sometimes there's too little time between the round start and finish.

Overall, I ended up liking it way more than I expected, good luck!

Submitted

I love roulette, i used to be really good at guessing numbers!

Submitted

I love the crazy fun graphics and the usage of the roulette is good too, I hope you can expand after jam, I rate graphics and fun on top but all is cool really, also if you have some time, please rate my game too, thanks!!

Submitted

Fun lil game! Definitely made with comedic intent and i love that! The gambling aspect is definitely strong though, seems to have quite abit of luck involved, which takes a specific type of player to enjoy. The boss rush aspect drowned a bit and for me there wasnt enough spinning, but I enjoyed the mechanics and music quite a lot! Great job

Submitted

Lets go gambling :D!! fun game with a great take on the theme, the writing is punchy and amusing too

(1 edit)

Interesting game mechanics. There's a component of luck (where the discs land and where the cards fly) and there's a component of skill in where you place yourself to dodge them. I couldn't get past the 4th boss but the art style is really fun too. I liked playing it!

Submitted

The boss comments cracked me up pretty consistently. I really enjoyed the tension that was built with music ramping as the gameplay ramped. Controls felt a little bit sensitive at first, but manageable after a few runs.

Submitted

I came back once I realized I hadn't done the last boss, what a cool idea with the inner wheel and the counterfeiting. Really added an extra layer of charm to the NPCs!