Play Roulette
Cruellete's itch.io pageGame's Take on the Theme
The bosses get a random buff during the fight, which is chosen by a spin of a roulette. The game is also Casino-Themed with one of the bosses being a Slot machine which chooses attacks by spinning
Did your team make the majority of the art and music during the jam?
Yes, we made all the art and music, but we used a couple sounds
If not, please link to any asset packs or resources used here.
https://www.youtube.com/watch?v=Qn0w5ihfspc - Lever Pull Sound; https://www.youtube.com/watch?v=CUx1qhoNbeQ - Button Click Sound;
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Comments
WHAT’S UP, CHAMPIONS? ;)
Only half an hour left, and I’m here among the top 20 highest-rated entries to give you all an extra boost - may the best one win! Everyone gets 5 stars from me as a gift! The jam is almost over, and I hope everyone’s hard work pays off!
Go, champions!!! 🎉🔥
Congratulations on the fantastic creations you’ve worked so hard on! It’s amazing to see such incredible work come to life! :))
ALL THE BEST!
The control scheme is quite weird, it's a bit confusing.
The game feels nice once you get past the controls, and i like the idea of the start screen being a slot machine!
A little + for the god mode, Like it when jam games have god mode cause it lets you play even if you suck (and i do suck at this game)
Good job!
Really enjoyed the graphics and how well the boss telegraphs its attacks!
Adding a ranged attack for the player could add even more strategic depth. Great job overall
Very charming game, I love the visuals, and the overall feel! Nice job!
love the graphics and the telegraph of the bosses before the attacks, the controlls where a lit bit odd for me but was fun!!
Good game! I appreciate having the buffs description in the page so I can check the ones I didn't get. The player controls are responsive and satisfying to use, and the attack patterns are distinct and showing well the anticipation. The loop and flow state are there, which is always something hard to achieve :,) Good job!
As feedback, some of the bosses have attack patterns that are anticipated with very nice animations or behaviors, but the reaction time is too short. I think making the bosses stay in anticipation a bit more could make the bosses more satisfying :)
If you have some time, it would be great if you could also check our entry! I think you'll have a nice time :)
I love the theming of this game! The main menu being a slot machine and the health bar being playing cards are really charming. You've got great telegraph on the dice horizontal attack as well, I love how the face shifts. However I feel like the telegraph needs to be just a bit longer before the attack comes out to give the player more of a chance to respond. Same for when the dice drops from the ceiling. When you see it fall through the floor it feels like you need to dash immediately or else you get hit. This game just needs a little bit of balancing.
Awesome job!
Nice application of the theme. Certainly enjoyed it
I like the visuals a lot really, the music is nice and the mechanics feel solid, I think there are some attacks like dices falling that are not anticipated enough, I mean we cant fully avoid them on their arrival, but maybe its just me, im not the best player, I think its very creative that attacks are linked to gambling, I specially like the dices transforming as they dash against us. I rate graphics, control music and fun the most, but I like everything, well made!! also, if you have some time, please, rate my game too, thanks!!!