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A jam submission

AlyaView game page

When you are lost, the wind will always bring you home.
Submitted by Océane Famechon, Bronislaw — 3 hours, 10 minutes before the deadline
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Alya's itch.io page

Game's Take on the Theme
Our player make an helix wand turn to control the wind.

Did your team make the majority of the art and music during the jam?
We made as much as we could for the assets

If not, please link to any asset packs or resources used here.
Sword trail VFX - SERLO / Stylized Rocks - GF Stylized / Stylized Egypt - AleksandrIvanov / Pixabay - Royality free music & sfx / Dafont - Ketupat Ramadhan par HansCo & Khodijah à € par Arterfak Project

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Comments

Submitted(+1)

Presentation is honestly top notch. Graphics are pretty neat, the UI design and patterns are gorgeous, music fits well. Gameplay is simple, but the aerial dash thing is fun to pull off. I feel like I often had little control over what the character was doing, and the ground movement is too slow to deal with some of the attacks depending on your position; the game runs super choppy on my machine though, so that might account for some of it. Still, impressive job, well done!

If you've got the time, consider checking out our game too ^^

Submitted(+1)

Great game! I like the desert environment. The character is well made and the gameplay feel good. Flying around the boss was quite funny.

Submitted(+1)

Hey There! :)

Cutest game ever in this JAM! Great visuals. Definitely deserves way more ratings!

Rated! ;)

Thank you if you visit and rate mine as well! 

 All the best!

Submitted(+1)

This game reminded me a bit to Stray game but I know its very different, you know, the feel of it, and the gameplay is different of course, you did very proffesional look to this game, I rate graphics on top but all is nice, if you have time please rate my game, thanks!!!

Submitted(+1)

I also made my game using Unreal Engine. I know from a comment below that you are new to the engine. Still, I recommend you think, why does this game need to be made using Unreal Engine 5? (I made mine using 4). I think the goal of the new version of the engine is high-end PC and cinematic visuals. Is that also the goal of your game? If not, why are you using Unreal Engine 5? I tell you this because the game runs at 10 FPS on my machine, and that would be the case for most of the players in this jam. Both games, mine and yours, look practically the same, but the difference in performance is huge. And that's not because of you, but because of the engine. Think about it! Keep up the good work!

Submitted(+1)

Really pretty game visuals and I like how you incorporated the theme, the paper windmill as the health was a nice touch and one being your weapon and way of moving was also great

Developer(+1)

Thank you! Glad you enjoyed our humble game! :D

Submitted(+1)

Visuals are beautiful but 555 mb for the game. Isn't it a little much? I also liked the UI aesthetics and they are eye-catchy.

Developer

Heu! Thank you for playing! Glad to see you liked our visuals! 😁 And yup, that's a bit heavy, we barely managed to create a stable unreal build so we're 'happy' with that but we must confess that some cleaning of our folders could have been nice! Thank you again!