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The Theatre of Daedalus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
SOUNDS / MUSIC | #380 | 2.619 | 3.429 |
BOSS DESIGN | #390 | 2.510 | 3.286 |
FUN | #406 | 2.510 | 3.286 |
CONTROLS | #410 | 2.510 | 3.286 |
Overall | #429 | 2.528 | 3.310 |
ART / VISUALS | #433 | 2.728 | 3.571 |
USE OF THEME | #487 | 2.291 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
Steampunk spinning, Spinning attacks, Spinning a tale of daedalus
Did your team make the majority of the art and music during the jam?
yes, most of the art was made by the team, all of the music was made by the team
If not, please link to any asset packs or resources used here.
Some statues for outside environment were used from a theatre pack for show
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Comments
Fun! That minotaur is intense lmfao
WOW! The entire Greek mythology in one place, in the form of an excellent game! I rated your project too. If you feel like it, check out mine as well. Have a great day! :)
Jesus, great presentation, the graphics are good and the stage is a wonderful show, and i was afraid of the Minotaur when the stage was set.
the shield has failed me on a couple of occasions, and its really hard to keep track of Icarus but the game has a heck ton of potential!
Thank you for playing. And glad you enjoyed the minotaur. Yeah the shield ended up being an off mechanic that we more or less just forgot about. And making Icarus easier to track was one of the things we were looking at doing at the end but time just ran out faster than we were expecting so we unfortunately didn't get time to do much in that regard.
You have made a really profesional game, specially thinking its within a jam that has a short time limit in the end, I rate graphics the most but I like everything, specially the bosses being really challenging. Also if you can please rate my game too, thanks!!
Thank you, we probably scoped a little too big for the time frame but I think everyone on the team is happy with where we ended up with the final product. Glad the bosses were challenging without being obscenely hard. Thank you for playing.
Each of the bosses really lays the pressure on! The clockwork theatre theme is fun, especially how the levels load in. Narrator is a fun way to get a bit of story, but I stuggled to hear him at first.
I found it pretty hard to guess where Icarus would swoop in from, so I was spinning around a lot in the second fight, which really followed the theme :)
Hahaha thank you for playing, yeah we had a couple of things we were gonna do to make the second boss entrances easier to spot but unfortunately ran out of time. The point you made about spinning around a lot due to that is funnily and unintentionally spot on. Glad you enjoyed.