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A jam submission

Dreamscape DescentView game page

Alex needs to make peace with himself after a traumatic event in order to move forward. His dreams could be the key...
Submitted by LukeDuke, ChainLightning, Starteam, jackzhou_0523, Teeth, Shigeal — 3 hours, 1 minute before the deadline
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Dreamscape Descent's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1523.3233.323
Graphics#2633.3713.371
Innovation#2892.9352.935
Overall#3063.0833.083
Theme#3473.2743.274
Game Design#3792.9032.903
Fun#4332.6942.694

Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player is diving deeper into their feelings

Did you write all the code and made all the assets from scratch?
Some pixel art assets were not made from scratch, but use Creative Commons license

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Comments

Viewing comments 20 to 1 of 56 · Previous page · First page
Submitted

The game is great! Took me a bit to figure out what I was doing but it is pretty fun!

Submitted

Interesting take on the theme. Like the graphics and sounds. Did you write the music by yourself? Good Job!

Developer

Thanks! Yes I did. Tried my best to convey intense emotions, because of the game's theme.

Submitted

I liked the game, i don't know why i can't play in fullscreen

Submitted

The game was a bit confusing at first, but extremely fun once you get the hang of it, one of the best submissions I've played!

Submitted (1 edit)

A little confusing, but a really fun character controller! Rated! Needed a tutorial and/or some story exposition. Would you mind rating my game? https://itch.io/jam/brackeys-10/rate/2236551

Developer (2 edits) (+1)

Hey Cocobean, I tested your game and left a comment.

Submitted(+1)

Thank you!

Submitted

I struggled so hard before finding out that you can double jump :D Nice gameplay and very cool art style, the only question is why did we collect coins on the green map. This definetly has potential .

Developer

The coins on the green map are named "Mental Strength". I won't say more to not spoil a bit people who haven't played it yet, but it is really symbolical if you think of what process Alex has to go through the game.. Thanks! ( I assume I'm responding for all the team )

Submitted(+1)

I think the controls could've been tutorialized more. I'm not really one to talk after what I did with my game but I didn't realize how to use the sword for quite some time. But I think it had a cool spread of mechanics with a little combat, platforming, and the matching game. The second level confused me a little with its drastically different tones but the art on the cutscenes was really pretty. Nice job! :)

Developer (1 edit)

Thanks! Yeah we started pretty late and so we had to rush things, and the consequences are a lack of clarity and informations. We'll probably clarify controls in the game's description later.

Submitted(+1)

Good game bringing a new way to play a memory, as said by my colleague below the physics is a little difficult to handle. In addition, do not forget to put the friction of the materials to 0 so that the player does not hang on the wall!

Developer

Thanks will check friction....but some people liked sticking to walls, even though its a bug

Submitted

the problem is that by sticking to a wall you can jump infinity...

Submitted(+1)

The controls are a bit tricky, good music and decent graphics.

(+2)

I loved it! I struggled a bit at first because Im not used to this kind of games and the instructions weren't clear enough for me. But considering the time you had it's understandable!

The backgrounds and the music are so lovely and fit really well together to give the mood, I think the game in itself is simple and quite satisfying. I wasnt expecting to stick to the walls like that but I personnally like it. Also it's tiny but I like the physics on the character, particularly the hair when he falls. And the artworks in between are amazing!!

P.S : if you struggled like me : in the first room you need to find pair of matching items to unlock the next room, and to fight the monster in the last one you just need to regular click!

Developer

Thank you for your kind review....we did it 2.5 days and lacked a lot of clarity...

Submitted(+1)

the jump is a little strange, I can "stick" to the wall and i really can't understand what suppose to do except for move and touch the unclocked gem

Developer(+1)

yeah sorry we did not explain anything...you have to hit the matching gems. there are 3 pairs. after all of them match you will see a portal.

Submitted

Oh, ok, i will give it a try again then!

Submitted(+2)

I didn't know how to progress and what everything was doing so I didn't get very far into the game. I liked the art and the song was good too. Overall I liked the game but I needed some sort of objective or tutorial to know what I was meant to be doing :)

Submitted(+1)

The game is nice. But the physics of the jumps is very weird.

Developer

Thanks for the review...its an unfixed bug

(+2)

Honestly ? This wouldn't surprise me to be on steam ! Should just improve a bit the playable character sprite and then this would be perfect ! 

Submitted(+1)

Nice game! I beat the boss at the end :) I liked the coin bit too very tranqil after the strange vibe of the first room! well done guys!

Submitted(+1)

Cool game. It was a bit hard to understand at first .

(+1)

c'était coolos

Submitted(+1)

Very melancholic story but also an immersive game, arts and musics carry the gameplay as well. Nice one.

Submitted(+1)

Great game! Suggestion: make a jump on [space]

Submitted(+1)

Wow, if the story is real, I am sorry for your loss. Very good plot and art. It is the game! Very touching. 

Developer(+1)

Hey Dmytro, I played your game! And wrote a comment on it

Viewing comments 20 to 1 of 56 · Previous page · First page