Fun game! Looks nice with some deep mechanics. The knife combat sometimes felt a little bit off. Maybe more visual indication of the hurt box due to how precise the timing is when fighting, or just making it slightly bigger?
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Abysmo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #100 | 3.907 | 3.907 |
Overall | #113 | 3.467 | 3.467 |
Audio | #114 | 3.454 | 3.454 |
Game Design | #132 | 3.464 | 3.464 |
Graphics | #154 | 3.670 | 3.670 |
Fun | #172 | 3.340 | 3.340 |
Innovation | #272 | 2.969 | 2.969 |
Ranked from 97 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its setting is underwater and as you dive deeper and deeper, pressure changes the way how the movement feels and makes certain aspects of the game harder
Did you write all the code and made all the assets from scratch?
99% yes. I must credit the following:
- Player Hit & Death Sounds: "Collision Studios - Red ocean 2009"
- Pixel Art Cave Background: B"y Lil Cthulhu"
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