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Breckeys's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #473 | 2.941 | 3.500 |
Game Design | #696 | 1.820 | 2.167 |
Overall | #714 | 1.809 | 2.153 |
Graphics | #717 | 1.890 | 2.250 |
Fun | #731 | 1.680 | 2.000 |
Innovation | #731 | 1.610 | 1.917 |
Audio | #839 | 0.910 | 1.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player needs is diving down underwater caves.
Did you write all the code and made all the assets from scratch?
Yes
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Comments
Fun game ! Some small bugs but an overrall good submission, great job !
Heyo friends! Congats on the first submission!
Thanks!
Fun game with an interesting concept. I feel like mechanically all it's missing is a way to drop items you've picked up. There were multiple points where the items I collected would get stuck on walls and each other, which could work great as a mechanic if there was a way to get rid of them.
Thanks for playing our game and giving us feedback! You should be able to press space to drop the items that you have picked up.
Can't believe I missed that! Thank you.
Your Welcome
EDIT: I've played the somewhat game wrong, "bug" report was invalid. Info in replies.
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Cool idea, a bit buggy implementation - only green squares seem to be interactable (=they disappear), pass through all the other.
Thanks for playing our game, the green squares are meant to disappear when you touch them to extend your battery life, for the other squares, you are meant to press space and drag them with you to surface, into the big white box(Submarine).
Oh I see now, that makes sense now :)
Simple and fun game, the only thing missing is music effects
Great job with the exploration concepts. Did you use perlin noise to generate the map? I also enjoyed the effects to added to sprites such as lighting.
Thanks for rating and playing our game. We did not use perlin noise to generate the map, instead, we manually made the map.
I managed to glitch through the wall while dragging the treasures hah, i was inside the walls. A fun exploration game nice job!
Thanks for playing our game, and leaving a nice response about your experience. I will look into the issue of glitching trough the walls, although, in some places we made glitching trough the walls intentional, to reach treasure behind hidden walls.
Hey! You fixed it :) I sadly couldn't understand how to play this game, i couldn't find any litter and didn't get the point of colorful cubes. But good job on finishing a game for this game jam :)
Go to build settings then publish settings and set the compression format to disabled to fix the game
Thanks for the advice, it should be working now (I also rated your game :) )
need to not be compressed as unity suggests, they hate WebGl
Thanks, game should be working now
The game doesn't work D: