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Getting Deeper It's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #237 | 3.055 | 3.055 |
Fun | #282 | 3.055 | 3.055 |
Audio | #396 | 2.726 | 2.726 |
Game Design | #416 | 2.815 | 2.815 |
Overall | #422 | 2.820 | 2.820 |
Theme | #495 | 2.870 | 2.870 |
Graphics | #594 | 2.397 | 2.397 |
Ranked from 146 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Getting Deeper It is a game where you get deeper down to reach the goal. Which fits the theme of diving deeper. You can also swing with your grappling gun which is technically diving when you are falling :)
Did you write all the code and made all the assets from scratch?
No. Almost all the code and assets is made from scratch but the game music and sound effect are free commercially available assets.
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Comments
Great work! Love the mechanic, certainly fits well with the theme. I think the controls can be a bit frustrating sometimes, but you could definitely lean into the challenge with a Getting Over It style game. Either way, excellent job.
It's a cool concept, but maybe it's worth increasing the dynamics of gameplay?
Strange game, but for a while you can spend a couple of hours playing it)
a great game with interesting gameplay, showing that you can make a good game even without good art
This is an awesomely fun game, I love swinging like spiderman, its especially satisfying when you can loop around a block and launch off of it. If there were more levels, I would have kept on playing.
I wondered how it would felt if the character had a little more weight to it, and I did encounter a few technical issues, sometimes it looked like the grapple should connect but I just kept on moving away from it and the line got longer but never pulled in. Also, sometimes the character and grapple gun could get into a position that made it hard to aim at the block you are standing on, effectively getting stuck.
Altogether this is an awesome piece of work and I hope you continue to expand on it.
yeah I don’t know why this bug happens it worked fine on the unity player. Probably web gl bug. I think it’s fixed in the standalone build not sure though. I think it’s caused when you shoot right when you move out of range. I didn’t add much mass because it flew way to fast imo when I did. It takes some time to get used to building momentum.
Pretty nice, some more obstacles/ things to grapple on would be nice
Pretty fun submission, others said they've had problems with building momentum, maann i was flying around like crazy all the time.
This could be a great game, but the movement/gravity feels slow so its hard to gain momentum, and you can't easily get off flat surfaces, because you can't fire through your self, and since the goal is below you you will usually get stuck on a block that you fall on without blocks above you that you can grapple to. This game has a great idea!
you can use r to restart :)
If you are having trouble building momentum you can watch my gameplay video. Thanks for the feedback!
level 1 too hard, grapple mechanic too hard or me bad idk
you can watch my gameplay video to see how to go through levels like Spider-Man ;)
This could easily be a great game to speedrun. Great submission!
thanks!
it was fun to play
ta weno
Pretty fun little game.
Cool little game here with some good progressive difficulty. Well done
Very clear game mechanics and quite challenging.
Simple fun game. Reminded me of the old flash player spiderman game.
i kept getting stuck :(
Simple, pick up and play fun. Clean visuals, and love that the tutorial is built into the gameplay. The physics felt great, and great that it works on mobile - release it on app store and you have a guaranteed customer!
this is literally my game but different in a few ways. Love the unique takes we both took on the same concept!
Grapple grapple blocks, me likey!