I love this art style, very much fits the spooky dive vibes well. I would have enjoyed it a bit more if you amped up the horror element a bit as the tension gradually fell away for me until the ending but it was still a cool and ominous experience
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Deep Dive: The Caverns Unknown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #57 | 4.050 | 4.050 |
Graphics | #72 | 3.950 | 3.950 |
Audio | #194 | 3.250 | 3.250 |
Overall | #208 | 3.283 | 3.283 |
Game Design | #315 | 3.050 | 3.050 |
Innovation | #390 | 2.700 | 2.700 |
Fun | #427 | 2.700 | 2.700 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game, you are a cave diver exploring an underwater cave that goes deeper and deeper in a first person atmospheric adventure.
Did you write all the code and made all the assets from scratch?
Assets were used in the making of this game.
Comments
interesting game, but after a while i was able to get out of the cave system, through the hole in the cave and then when i come back, i was able to go through the texture, and even at the very beginning, after double clicking on the "DivingDeeper.exe" file, the game took a long time opened, and then completely hung, but after 2 - 7 minutes it opened and did not freeze or lag
Could you rate my game - https://itch.io/jam/brackeys-10/rate/2236838
Nice game! That jumpscare with the shoal.... I will have nightmares xD
The game's environment fits very well to what you wanted to let the player feel. Could you some polishing on some aspects but great job doing it this one week. Great job :)
Nice ambience, I liked the smooth and simple movement. I think If there was a alpha transition on light it would be better. Other than that it is a cool game!
Very good immersive experience! Love the dithering effect employed here - it did well to add to the atmosphere of the game. Sounds were minimal, but for a game like this, it is the perfect choice! I was a bit lost in the obelisk part(I honestly thought it was some kind of puzzle involving the Sphinx), but I managed to get past it after a bit more exploration. The cursor in the middle was a bit distracting and would have preferred if it was hidden, but this is simply a nitpick.
Really interesting game! I love the pixelated style. However, I think I found a bug. In the red room with the four obelisks, the walls have no collision, so you can swim right through them.
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