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The BACKGATE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #28 | 4.190 | 4.190 |
Innovation | #63 | 3.619 | 3.619 |
Overall | #72 | 3.635 | 3.635 |
Game Design | #98 | 3.619 | 3.619 |
Audio | #101 | 3.524 | 3.524 |
Graphics | #143 | 3.714 | 3.714 |
Fun | #229 | 3.143 | 3.143 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Behind the door
Did you write all the code and made all the assets from scratch?
Yes, I made all the code and all the assets (artwork, music).
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Comments
진짜 디지게 무서움
It feels like a horror game, I like the graphics and the textures are cool too. Very cool game, good job.
Super cool concept and LOVE the sound design! However, I found it pretty difficult to keep all the different rules in my head while playing, I think it could be more fun if it was a little simpler
Very very interesting game! Good Job!
Wow, great game! Loved the atmosphere and hope to see more games like this! Loved the artstyle!
I really liked the atmosphere of the game and the concept. There are several different instructions that make the game very dynamic. Congratulations on the work.
Amazing concept and a good game—it gives off a vibe similar to FNAF4. Great job! Looking forward to a full game of this.
It's amazing. It's one of those game concepts that should be explored more. It looks super polished, and the atmosphere is amazing.
There's a bit much thrown at you at first - a lot of anomalies and how to deal with them on the manual, so the game is a bit learny. The 30 poster requirement is a bit high, i think that 10/15 would be the sweet spot of the player knowing how to deal with all the anomalies and getting a good run.
If you wanted to work on this idea post-jam for a full game, That's the type of game I'd absoluely love to play. Great Job!! ^^
Wow this was a really polished game! It's amazing that you made all the assets and such while having such a refined end result, that must have taken a lot of work. How to deal with the anomalies is a little complicated, but I don't think that's necessarily a bad thing to have complex mechanics, but maybe a little tutorial or demonstration would have helped. Overall great work!
Nice concept, it looks and sounds amazing! I wasn't able to get the 30 posters, but did play many times. Cool concept, all damage was my fault and didn't get jump scares, so that's nice. Nice variety of anomalies!
Really good concept and very well executed! The atmosphere was done well, the graphics and audio just drive it further. I really had a lot of fun with the mechanics, it reminded me of Five Nights at Freddy's mixed with I'm on Observation Duty. I'm quite surprised that there aren't many ratings on this, I thought you did a fantastic job!
It needs some polish but the atmosphere is awesome.
Atmosphere and design done really well, I found the controls truly unique even if slightly confusing.
Good job.
It's hard to understand
Looks/atmosphere/sound design/everything art related is done outstandingly, one of the best I've seen so far. The gameplay itself is also quite unique and interesting, but after 30 minutes I still can't fully grasp it - got at most 6 posters. Though I feel it it was explained better/somehow introduced gradually, I would really like it (I even like it now, I just don't understand it lol). Great job!
Thanks for playing! And I'm sorry... maybe you didn't understand because I used a translator (I'm still using a translator).