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How does your game fit the theme?
Silent Harbor incorporates the "Calm before the storm" theme, where you, the newly appointed Lighthouse Keeper, gather resources and maintain health during the peaceful days, while bracing for the storm that comes at night
Did you write all the code and made all the assets from scratch?
Yes
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Comments
I was vibing to the music the whole time...
Super nice visuals and resource management gameplay!
Thank you, we tried to make it short and sweet without hitting too much of the repetitive tropes :)
Impressive art, i really love it. It's memorable. Now it's ur turn to try & rate us. Thank u
Appreciate it, I spent a lot of time creating those sprites from scratch. And of course Il go check it out now!
A very fun game. Good art, good mechanics, and good music. Very calm and relaxing!
I appreciate your feedback!
Great sounding/looking game. Managing resources between building a bridge/taking to base is quite fun.
Would appreciate you rating my game!
Thank you for the feedback and Im fairly sure I played and rated yours yesterday :)
Nice, thank you!
A very calm and relaxing game, good job!
Thank you, it was a blast to make :)
Great work, fits the theme super well and feels very polished.
Thank you for the feedback, the polish was done on the last couple days, thanks to @xantezza
I can totally see this becoming a thing. I would have loved to have the ability to sprint though.
Of course! But that wouldnt have made people panic the third day >:D
Maybe in a future update!
The tutorial throughout was very well done and the mchanics were effective and clean. I was able to survive all three nights and I liked the added surprise elements on each day that made it different from the last. Really nice job on the game! On top of that. the graphics, sound and music are really cool and make the game even better.
Thank you for the feedback, Im very proud of our team effort for this submission!
Very fun game with great level of polish!
Thank you for your feedback!
Really cute game, fit the theme wonderfully, would love to see a full release of this!
Thank you! We're planning on expanding this demo in the future :)
Adorable game! So peaceful to walk around the island and chop wood. The art and sound/ music is perfect too! Amazing work!
Thank you! You had an adorable little game too :)
This was really fun. Decided to play a couple of games from the Jam before work and I am glad I chose this one.
Thanks Im glad you liked it :)
Is really pleasant to walk and farm around the map, everything feels smooth and well polished! I loved specially the pixel art and the mood that is giving sound and UI interations.
Nice job guys!
Thank you for that feedback! It was a team effort, myself doing art, Xantezza doing coding and October working on the music :)
Hee-ho. Super cute game. Nice gameplay. Thanks for cool experience
You are welcome, glad you had fun!
Cute main character, a nice color palette, and I loved the little details like the fish in the background.
Wel done!
Thank you! We had to put the fish in :) Glad you enjoyed it!
It was fun exploring and collecting resources. Everything felt polished, and the art between days is also really nice. Also love that this guy drinks puddle water lol
You gotta do what you gotta do! Appreciate the feedback :)
This was really good! Loved the art, the music, the mechanics, the overall vibe. I only wish it got more challenging with each day. You could need more resources and have to rebuild some of the bridges, but with resources that respawn each morning. There could be stones, trees and food that the storm brings to the left side of the map, while the ponds get renewed because of the rain.
Thank you for the feedback!
The ponds do get renewed each day as with the berry bushes.
Stones and trees not respawning pushes the player to explore and the panic starts setting in third day.
We are going to be turning this into a bit of a stand alone title with some crafting, inventory and animals etc :)
Had fun with this, I liked chopping and gathering. It was neat that what you gathered had ti be used to build bridges to keep going. I like that you are timed by your food and water intake and you can replenish with your endless stock or the one time use of sipping a ground puddle
Saw you post your art earlier in the discord, its really good and I was excited to play this one. Hope I can imprive my pixel are style to be as polished as yours
Thank you, your feedback means a lot!
Practive makes perfect, your pixel art is pretty good already :)
Making all these from scratch with this amount of polish is crazy to me. The audio and the general artstyle is quite calming, gameplay loop ends before it can feel repetitive, and ending artwork is really cute!
One of my favourites from this jam. Kudos!
Thank you so much! it was really fun to make and play and were hoping to expand it into its own little title soon!
I like how smooth the character movement feels in this game. It is difficult to nail but good job. I also really like the music and artwork/animations. Did you make all the art yourself?? O: I’ve been learning and using Aseprite over the past couple months. This is a small thing but I like how you indicate and signal to the player what to do when they’re near an object. I could play this game for a while. Good job on the game man :D
When we participate in a game jam we make everything from scratch ourselves. I use Photoshop for the sprites and Asesprite to check the animations run smoothly.
Remember practice makes perfect so youl get there!