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Cloudy Days's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #111 | 3.733 | 3.733 |
Innovation | #207 | 3.400 | 3.400 |
Overall | #246 | 3.422 | 3.422 |
Theme | #254 | 3.533 | 3.533 |
Audio | #299 | 3.300 | 3.300 |
Fun | #352 | 3.300 | 3.300 |
Graphics | #515 | 3.267 | 3.267 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I made a platformer game with a twist. At first glance, everything seems calm and relaxing, but lo and behold - you have the option to switch the weather to storm mode and back to sun mode. Depending on the mode, the environment behaves completely differenty. (items, the environment itself).
Did you write all the code and made all the assets from scratch?
The code and idea was redone in the time frame of the jam. I downloaded the tilemaps, sounds and music. Creators have been named on the itch page. The other sprites and animation are done by me
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Comments
With some more polish this would be a great project! Good submission!
Interesting mechanics I have fun time playing it, the audio is also good. The level design is awesome introducing new mechanics and more problem for player. The flower feel slow I guess.
It was fun until I realized how slow the flowers grow. I would have completed the game with all gems if I hadn't spent 30 seconds waiting every time I wanted to do something. A good idea in theory, but that slowness irked me.
Yeah I agree the flowers are kinda slow. I messed up wih delta Time. The more fps, the faster the plants grow, but 30 seconds is a little bit exaggerated - unless your PC has 10 FPS XD. I will fix it after the jam. Thanks you !
Excellent job. The levels were difficult enough to not be boring but easy enough to not be frustrating.
Good game! The thing I liked the most was the level design. Physics were a bit clunky, but still good. The main weather mechanic is surprisingly really similar to our game, and it's quite smart.
Incredible game! The design, mechanics, and overall feel are top-notch. :D
Waw pretty good mechanics here, I really like the idea, and the hiden gems are really hard to get but really satisfying, remember me a lot of old mobile puzzle game, where I would try to achieve levels with all the stars.
really clever mechanic, but was a bit surprised the thunderbolts don't hurt you. With some other weather based mechanics (and other weathers maybe?!) this could be a cool puzzle platformer!
The mechanic is great and well executed. The jewel collection adds an optional difficulty. That would be more engaging for players that like a little extra challenge, while the rest can simply enjoy completing the level. Great job.
Very nice concept, the mechanic feels unique ! Great job !
loved! very interesting mechanic, would love to see more
Thats a great game! I like the mechanic where you can change the weather and the puzzles are pretty challenging but good. :D
pretty challenging puzzle game here, gimmick is simple but makes sense
Interesting take on the idea! Using weather to progress was cool! Damn those gems are hard to get! :D
The difficulty increases with each level in a good curve
I tried to catch every gem
Thx :) Did you Catch them all?
No :( I didn't get at level 6
Took me an embarrassing number of tries to get that last jump in level 8 before I figured it out haha. Frustrating, but in a good way :)
Thank you so much hahaha. I hope you enjoyed the rest too XD
Cool and interesting mechanic for the weather switch, and the skip level is a bonus for a game jam game haha. Good work!
Thank you so much!!!
Fun little game! I agree it's hard, I only got to level 3... fun though! Awesome work!
Thank you. If you want to play the other levels - Just Hit "Next Level" in the Pause Menu :)
I really liked the idea. You are totally in the theme ! Maybe a bit too hard for me but challenging for sure
Thank you, I agree I could have made the jumps more easier, sorry for that XD
I loved the concept and puzzles, would've been interesting to see more mechanics, like winter, or other objects to interact with the weather. The game feel is good. For a puzzle platformer, some jumps are more precise than they need to be. Level 4 was just fiendish! I felt like I broke the laws of physics to beat it.
Thank you for playing. I had more mechanics in mind, but i couldnt get it right in time. To implement winter or other seasons is a very good idea thx.