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fisherman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #241 | 3.750 | 3.750 |
Innovation | #470 | 3.000 | 3.000 |
Theme | #494 | 3.083 | 3.083 |
Overall | #523 | 3.069 | 3.069 |
Game Design | #550 | 3.042 | 3.042 |
Audio | #648 | 2.792 | 2.792 |
Fun | #712 | 2.750 | 2.750 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the game is about the tragic story of a fisherman that feeds his sick village. the people of the town do not know why they are sick - but the fisherman is the only person able to do something to help them.
the first part of the game is a immersive experience with a calm atmosphere, and after you achieve your task you go to town and realize that the fish you provided for the sick village was actually a source of poisoning - but you did not know.
Did you write all the code and made all the assets from scratch?
i did write most of the code for myself and the assets are what i found free on the asset store.
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Comments
Pretty cool game! Loved the visuls and atmosphere great job :D
thanku man
Nice game! i really liked the atmosphere. the game is really well make!
well done :)
Amazing atmosphere! It doesnt make me feel like i'm playing a game jam project. At first minutes i was confused about how to play a detailed tutorial would be awesome for me! But these are little details for game jam ☺Really well done.
Loved playing but bit challanging, overall great!
Awesome game!, cool graphics. but I had bit difficulty understanding the game mechanics. Great story concept, I liked it
The graphic looks awesome ! I am a fishing person and very happy to see you bring it in this Jam. Great Job !
The atmosphere / graphics of the game are awesome! They really set a cool mood for the scene, that works well with a peaceful and somewhat eerie fishing minigame.
The minigame itself was a bit monotonous, though I think that it is supposed to be that way to an extent since the player is given a choice to leave if it gets too tiring. One thing you could possibly add to spice up the gameplay a bit would be to have randomly spawning areas where the player fishes that have a higher likelihood of spawning a fish (like in either Stardew Valley or Core Keeper). That could maybe help keep the player engaged while taking in the atmosphere.
Great work on the jam!
damn nice feedback man, i appreciate it
im looking forward to make this game multiplayer and i did intend to add some features you are talking about, maybe we'll keep in touch
I really liked the atmosphere and visuals of the game!!
Feedback: Movement was a bit annoying sometimes, you get stucked with the objects of the environment (mostly with the ladder of the beginning), also the game felt a bit slow, but good job anyway :)
(what was that face on the top of the tower? hahaha)
a meme for my friend XD
he wanted easter eggs
I loved the graphics, but I could not figure out how to play, I reached the fishing rot but then I tried many buttons but nothing happened
yeah, should've added more tutorials, i'll do that!
Great game! I love the atmosphere of this game :D
Incredible atmosphere! Interesting concept, loved to play it
love the art of y our game too!
rated it!
I already tried ur game, very impressive, i like the concept and graphic so much. Now it's ur turn to try & vote us. Thank u
voted!
thank u so much
I like the aesthetics, would have loved to have some background music and there are some minor sound bugs, but overall a nice game to relax sometimes
thankyou
voted yours!
ive voted
now vote my game https://itch.io/jam/brackeys-12/rate/2974016
did it!
The visuals and atmosphere are phenomenal and I love the aesthetics and theme of the game. Well done!!!
love the aesthetics of your game too, adore neon colors
sadly i can not play your game on my Mac, i did still rate your game based on info and screenshots though :)
thank you man!! yes, sorry for having it so badly optimized, i promise i'll make a better version in the future.
love you
Very cool! Good job!
love the vibes, and love the visual effects, especially the fog. great work!
HOLY GUACAMOLE, THIS GAME IS A BLOODY RIPPER. also please dont spoil the ending in the description :(
thank you so much!
yes, i did love working on the underlying theme of the game and endings
you can see the love in the finished product!