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Pawstro's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #127 | 4.042 | 4.042 |
Game Design | #285 | 3.403 | 3.403 |
Innovation | #327 | 3.193 | 3.193 |
Overall | #335 | 3.314 | 3.314 |
Theme | #366 | 3.319 | 3.319 |
Fun | #460 | 3.118 | 3.118 |
Audio | #637 | 2.807 | 2.807 |
Ranked from 119 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every 1:30 - 2:00 enemy storm approaches at your space station and you try to survive while earning some decent money to upgrade your base. A regular day of a space miner.
Did you write all the code and made all the assets from scratch?
Only Navmeshplus and Dogica font are used as outsource. Rest is done by scratch
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Comments
A fun game to play with great graphics! Some visual feedback on actions would be helpful but sounds like you're already working on it!
The game loop is quite fun, its mechanics and ship upgrades make it very replayable, and i loved the main menu haha.
Although I think that a musical melody would have added a lot to the experience.
but apart from that, it's a great job! :D
I love the art in this game, I think its some of the best pixel art I've seen for this jam so far! My biggest critique would probably be to add some feedback in the player's actions. Like some sort of audio or animation for the drill or the weapon on the base to let the player know they are doing something. I also would recommend turning up the speed on text boxes, reading them felt a little slow but I didn't want to skip them. Other than that good work!
Thank you so much for your feedback! We actually made an animation for drill but we didn’t have enough time to add. We are planning to fix most of these problems after jam! Again thank you <3
Took me a while to figure out the controls, but that's on me :) I reviewed it on my stream:
Some Feedback:
Mining: There is little to no feedback when it comes to mining, a good rule of thumb would be stuff like a drill animation, drill sfx, some screenshakes, and particles, as it's hard to sometimes say if you are even doing anything.
Combat: The fance seams to only damage enemies on entering, which is kind of wired why isn't it a reapeating trigger for everything in range. Also a ranged option or any other way of preventing damage on player would be great as this is pretty much trading blows with the enemies.
Great game! It’s very addicting but a little bit too hard imo. I would like to have some more time between the waves to look at what to actually upgrade but else it was fine. I am not sure if the base health regenerates but that would be a cool feature too. Also the camera when outside only zoomed out when I touched the base which was kinda confusing. You did a really good job though!
Had a cool time with it :). Only wished that the fuel wouldn't get empty so easily. And idk why but sometimes the lasers have a bigger cooldown and can't attack two enemies at once , even though they are in the laser's ray. But still, a good game :D
The design, gameplay, and upgrade options in the game are comprehensive, and it would be better to appropriately adjust the difficulty and resource acquisition in the game.
Nice art! It was pretty fun, thank you! :)
This was actually a real cool concept, it's pretty hard but I got the hang of it
The game’s art and concept are fantastic! I really enjoyed the retro vibes, and the attention to detail in the sprites is impressive. The character selection feature adds a nice touch, but I feel the gameplay could benefit from more visual feedback when hitting enemies to make it even more engaging. Overall, well done!
Really love the sprites and I am really impressed that you managed this in a week.
Great artstyle and pretty expansive given the time constraint. There was an issue with the intro camera but everything else worked great
Charming visuals and an interesting game, but for some reason the full screen wasn't showing for me during the intro. Great job on the game though!
Pretty cool game even tho you die pretty easily. Nice idea and everything. I would LOVE if the different characters had different abilities, for example the one with the eyes, having more view but less health or something like that. Also can you check out my game too? I'm 13 and would really like some comment or feedback or whatever.
This is a very good game! I love the art style and the theme of the game, its a really cool concept. I also love the feature that the player can choose a character. It would be cool to have some more visual feedback when hitting enemies
I'm so proud of our little game :D This is our first (working) game as a team. Also, I wanted to let you know that we are taking notes of your suggestions to improve ourselves to polish this project in the future. We learned a lot from this event and we are amazed at how many of you praised and gave a chance to our work. ♥ Thank you for the support o7
(Lmk if you can find my hidden Zoro in the map)
Awesome game! Loved the artwork and the concept, great job :)
feels like im a kid again, thank you!