Play HANGERY BALL
FEED THE BALL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #377 | 3.389 | 3.389 |
Innovation | #497 | 3.278 | 3.278 |
Enjoyment | #785 | 3.111 | 3.111 |
Overall | #852 | 2.972 | 2.972 |
Visuals | #939 | 3.056 | 3.056 |
Gameplay | #1006 | 2.667 | 2.667 |
Theme | #1344 | 2.333 | 2.333 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Absolutely nothing is lethal or threatening. This is a place to FEED A BALL THAT'S VERY HUNGRY
What code and assets did you not make from scratch during the jam (if any)?
We used sounds and Feel from MoreMountains
How many people worked on the game?2
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Comments
I'll be honest, I had no idea what was going on, but still had fun 😅
What is this xdd cool
conceptual art 👀
good game ! and have a nice idea 🔥 i hope you will rate my game 😊🧡
simplistic, nothing can go wrong, love the physic, its a unique idea, just doing the pong, feeding it, hoping for it to explode but its just kept talking nonsense until its out of word, i hit the 30. i wonder how long you guys working on this game? is the prototype phase the longest? overall it got a good artstyle, physic is great, the audio feel just right but the controll still feel a bit clanky.
this is conceptual art
Good game! I really enjoyed the ping pong aspect, the way the Ball bounces is very satisfying!
Very fun! I love just hitting things :P
A unique one but I guess it needs some more polish to get the physics system work better.
Very unique concept. It was oddly satisfying both smacking stuff into the ball and smacking the ball itself. After scoring in the triple digits, my score could no longer be contained within the box. So I guess that just means I'm good right? haha Great job!
I really, really like the dream like visuals on this. Also the music. Excellent. I had trouble figuring out what the gameplay was. The ball wanted to be fed so I hit fruit at it until it told me to stop. An I got points when it touched the red and white spheres I think. It was hard to tell because the spheres would sometimes react as if they were being hit even when the ball didn't seem to be touching them. Part of the issue may have been the camera angle, it was hard to see what was going on, especially near the south wall where the spheres obscure nearly the whole view.
great feedback, thank you very much
we were in doubt about the camera position until the last minute. we even made a test for a 3rd person shoulder camera and discarded it
the story had 2 main paths:
- you ignore what the ball says and you get caught in a Boss Fight where you must pass 3 stages with different behaviors, utilizing the mechanics in the prototype
- you just do what the ball says and get into a deep narrative where you discover personality of the ball, be friends, fight, and have a good ending sequence
additionally, i came short in coding better game progression,
- when you reach a certain amount of points, new stuff fall from the ceiling and you have to throw away garbage, and use the environment to progress. i mostly were working in the code until last minute and couldn't afford to make this
about the visuals, thank you, i am a total beginner in shaders and 3d modeling, i mostly made 2d games and tuned them on photoshop, but we're getting there. we are very open for feedback and ideas to impleemnt on it and next games L:
a little buggy but it's cool.
I had to restart the game 2 times because the hangery ball would disapear or i just coudn't move anymore.
Overall, great concept !
thank you for taking the time to play our game :)
yes, springs got a bit messy,
i'll look into the ball behavior to see if we can improve it, we got short in time and were able to just make this playground
thank you!
Great game i loved it, it was funny and great. nice job
thank you for playing :)