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A jam submission

VOIDRUNView game page

A fast-paced space flyer. Pick up speed and avoid the black hole.
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VOIDRUN's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#114.4514.451
Audio#183.8363.836
Overall#193.9063.906
Theme#343.9753.975
Fun#483.8203.820
Innovation#643.5743.574
Game Design#673.7793.779

Ranked from 122 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 32 · Previous page · First page
(+1)

That's a well polished game. Great graphics and gameplay. The one little tweak i would recommend is that the camera is not parented to the ship. Well done

Developer

That’s right, the camera isn’t parented to the ship, good eye. Ran into some problems and that was the best fix I could find. Did you notice that during rolling the ship?

Submitted

Great job on your game. Great visuals and audio.

Submitted

great game, everything feels so polished, and also the visual looks so cool.

Submitted

Wow, bud, that was super polished!! I would have liked a bit more inertia when I was turning, but it felt good! I never really found myself strafing left and right, I would have rather had those for the rolling tbqh. 

It looks phenomenal and well in scope for a week long jam, seriously great work!

Submitted

This game hits the balance of being challenging without being frustrating, which is hard to pull off! Graphics are cool, and the music really adds to the atmosphere  

Submitted

I spent alot of time on this one. Incredibly amazing game, i can only recommend. The graphics and audio are very very good. One of the gems of this gamejam  i can say. Hats off.

Submitted

Amazing work with the graphics and overall polish with the game! I somehow did have trouble with the Left Click shooting, but that might just on my end. I had a green ball for the first time, but could never get it or shoot it again once I shot it, even after respawning. Still, I really appreciate the different sound tracks for the modes. Great work all around!

Developer(+1)

Thank you for playing! Yes, I keep hearing about that! It’s a very ethereal bug that I haven’t been able to recreate on my computer yet, but thank you for pointing it out. I’m going to have to do a deep dig for what’s going on there. Great job on Guesstalt, by the way.

Once I figured out what I was doing, that was a fun game. Nicely done!

Submitted

Very well made. the graphics is incredible and the sounds is great.  Great job! ;D

Submitted (1 edit)

The visual of black hole is awesome.

Though the control is not intuitive for me at first, I think the idea the ship is accelerated by the black hole is cool.

The UI of menu is nice, but there is one thing I have to mention.

The setting is disabled and the text is gray, while in the mode choosing part, the one you choose would also be gray.

It's a bit confusing that whether the gray one is selected or not.

The game mechanic is interesting, especially the bullet would be influenced by the black hole.

Yet, I would consider cutting down the number of total holes and add some other stuff, so that players won't be doing the same thing for a little bit too long.

Anyway, you had done some great work!

Submitted

It took me eleven minutes to find them all. The environment is very nice. The skybox texture is familiar. I've used it already.

Submitted (1 edit)

The game is beautiful and well polished, at the beginning the controls might be a little complicated but in my case I got used to them very quickly. 

Both game modes are very fun and challenging to play.

The audio suits perfectly with the gameplay on both modes, on Precision Mode a more "calm" music with a calm and precise gameplay and on Chaos Mode a more intense music combining with a very fast paced gameplay, absolutely loved it. 

The UI is simple but it fits perfectly. I only had a minor problem on the main menu when selecting modes, got a little bit confused on which mode I was selected in, maybe the selected mode should be highlighted on bright white and the other darkened. But that might be just me.

Overall, amazing job! Looking forward to see more from this game!!

Developer

Thank you so much for the detailed feedback! That’s especially helpful on the menus. A jammer was nice enough to do a Let’s Play on youtube and I watched him have the same confusion you described on the game mode selection screen. Definitely a change I want to make. Can’t wait to play Downtown Rundown!

Submitted

Awesome graphics and music! The button click sound in the main menu might be a little unpleasant and the shooting feels a bit unpredictable, but I suppose that's part of the game.

Submitted

This is a really cool game! I would love to see more modes, maybe with the introduction of enemy ships and faster paced battles with less obstacles. 

Personally, I took a second to get used to the controls because I'm used to inverted vertical controls with flying vehicles, so the addition of an option to invert controls might be nice. But it didn't take long to adjust with how snappy the controls are.

Great work!

Developer

Yes, not putting in settings for sensitivity or look inversion in time for submission was one of my bigger disappointments. Thank you for powering through that to give it a play, and thanks for the kind words! Going to give Remnants of a Holy War a play!

Submitted

Had a play of your game in this video here - at 45:18 -, where I give my thoughts while I play. Hopefully it's helpful feedback. 

Had quite a bit of fun zooming around in chaos mode, (since I definitely lack the skills for precision mode)! Was fun to play a flying game this jam, my only thought was turning was perhaps too forgiving? Since it's a game about gaining speed around a black hole I found it quite easy to do quick turns on the spot with the mouse when I missed things. Still fun time overall.

If you have time I'd greatly appreciate it if you could give my game a go to, happy jamming.

Developer

Wow, thank you so much for recording your playthrough. Went ahead and watched the whole thing since it was so entertaining.

I agree with you, the ship is very steerable to the point of being a little on the easy side. I’d like to adjust that once Brackeys hands the reins back over.

Submitted

Me after learning the controls: "Spinning is a good trick!"

Before playing Precision mode....

Nice job! I have one question: was it intentional that you're able to just fly into the red holes with your shot charged? If so, maybe if you scaled the map up, it would make that strategy less viable? Oh, and if you scaled the map up, you could increase the pace of the game, which would feel **sweet**!

After playing Precision mode...

Ohhh, I see. I kinda think that a combination of the two modes would be perfect. A bit faster paced,  a scaled up map like Precision mode...

I'm not positive how the gravity works; is it just the black hole gravity? It seemed like there were other things going on, but I couldn't figure out what.


Great job on your first jam! The core game is clean, and you could add more elements if you wanted.

Submitted (1 edit) (+1)

Rated this again because I love it a lot! This should win!

Makes me feel like I know how to fly a spaceship, and I'm on a sci-fi movie XD

Submitted(+1)

Nice game x2

Submitted(+2)

the game is simple but has TONS of polish. Like even the UI looks amazing and quite professional. The controls are a bit clunky but I know how hard it can be to get realistic plane/aircraft movement. Overall well done on an amazing game!

Submitted

Very clean game, minimal bugs and a neat idea. The game actually looks great too! I was secretly watching your development of the game from the snippets in the discord server and I'm glad it turned out so great! 

Only problem for me really was that the keyboard controls felt a bit clunky but the mouse movement was buttery smooth. (Also the sound for clicking something in the menu was kinda high pitch haha) 

(I'm glad you got your game back into the jam lol!) Hopefully there are no future accidental slips to ruin such a solid entry ;3

Viewing comments 20 to 1 of 32 · Previous page · First page