The sound are a little bit annoying after a while but I love the visuals they are simply amazing. Really cool and amazing game well done :D
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(Subatomic) Bomb In A (Black) Hole's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #15 | 4.136 | 4.136 |
Graphics | #31 | 4.273 | 4.273 |
Overall | #84 | 3.583 | 3.583 |
Fun | #135 | 3.409 | 3.409 |
Audio | #157 | 3.182 | 3.182 |
Innovation | #166 | 3.273 | 3.273 |
Game Design | #224 | 3.227 | 3.227 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Love the bright colours and trippy effects you have going on, makes it feel quite immersive! Controls are good, but I think it might benefit from the option to use the mouse instead of arrow keys (drag the mouse to turn). Really great game though!
Fun game to play and the graphics are really nice. I think the sound it makes when you move left or right is a bit harsh on the ears though, but the game is good
Really cool design and style. It was fun~ your low poly graphics are really well done! Hope you learned a lot this jam, keep improving! Great job submitting a game to the jam, please check out mine if you haven't :)
The graphics are great, but I was a bit confused over the goal. I finished the time without having died at all and thought I would win but I had lost haha, and I was wondering if going through the planets gave me an advantage or not. Pretty cool though
Thank you for the feedback! We'll need to incorporate some more info inside the game for sure, for the jam we decided to explain everything on itch's project page (first game jam, we didn't know it's possible to download a game straight from the submission page, whoops...)
The goal is to reach the black hole before the timer runs out and the bomb explodes. Going through a planet gives you perminant speed boost, so the more planets you go through, the faster you go. There's no way to reach the end without going through the planets, the rocket is just too slow :)
hey dude i'm in love with this kind of game !! nice game great work !
the game design the graphics both are more than epiiiiiiiic ! well done bro
btw i rated ur game can u do the same pls ?? and thx
❤️❤️❤️❤️❤️❤️
Yup it takes long to start, but it worth it lol. The idea is cool, and i love the graphic aswell. its fun game, really nice job :3
Wow it was very beautiful with all the colors and the 3d designs :) also i loved the colorful tunnels and the music, Nice work!
The game won't start for me for some reason :(( Really wanted to play and rate your game, can you make a webgl build? (or help me figure out what to do to make this work please?)
We're sorry about it, we uploaded in the last moments and the build wasn't optimised well enough, it loads for a really long time at start up...
We made another project that should load faster, try if it works:
https://planetrealm.itch.io/bomb-in-a-hole
No additional polishing was done, we just dissabled some prefabs and scripts to make it load faster, all the bugs are still there so if you want to rate it we really appreciate it, but I really hope you at least manage to play it, thank you for wanting to try!
Wow, this is my new favorite game from the jam in terms of graphics! Definitely getting a five in that category from me, great job making a beautiful game. That is the coolest menu I have ever seen in a game jam, watching the rocket launch. I encountered a few bugs for example: (explosion going off at start of game, and never going off when you crash after that). But that is normal for a game jam. The core gameplay is pretty simple, but if you were ever to make a full game with this art style, I would totally buy it! Amazing job!
Thanks,
if you're interested in the design style we are also working on a game with different gameplay but the same visual style, it is still in early develpment stages however, https://planetrealm.github.io/ its avaliable for free, so if you feel like it do try it out.
amazing game i love it everything about it was just insane. the controls were perfect, the designs of the planets and the insane amount of color made it a great environment and the great soundtrack just made the game so much better. however the fact that the camera was always behind the rocket felt a bit off to me. I think it would have been better if you add a bit of a deadzone so that means you can move a tiny bit before the camera decides to follow. Idk just seems like it would work.
Okay so I got the game working, it just takes 3-5 mins to load for some reason which is fine. But even for a computer like mine which is higher end is weird. Anyways the game is cool to play, to move around it sounds like an airsol can being sprayed which doesn't really fit in my opinion.
I was playing through and I was going through one of the planets and I got a 5 planets back to back all aligned and that was really cool with all the colours going by so quickly, it was really cool and I enjoyed that. The models of the game are really well done and I like what you did to simulate for the skybox with low polys.
Cool game, I hope more people play it.
We're really happy to hear you insisted on trying and liked it! And thank you for the feedback!
The loading time is a bit off the rails yeah, just about to finish setting up a "lightweight" project with less vegetation meshes and some dissabled scripts. Hopefully it cuts the loading down noticably...
I really would llike to play. Your screens look awesome. I can't seem to get the game to start though. I'll try again!
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