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HighRoller's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #44 | 3.691 | 3.691 |
Theme | #66 | 3.854 | 3.854 |
Overall | #94 | 3.537 | 3.537 |
Game Design | #111 | 3.545 | 3.545 |
Graphics | #116 | 3.707 | 3.707 |
Fun | #116 | 3.504 | 3.504 |
Innovation | #263 | 2.919 | 2.919 |
Ranked from 123 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
wow great work! RATED!!
Great job on your game. Love the music. Its kinda too hard cuz the holes are kinda too big but maybe its a game design. Good job.
Rated :)
Love the atmospheric music and the game's fun too. The collision for the hole is a bit too wide though imo.
Nice game! You did a great job but It's a little bit too difficult at first. In general, this game is awesome =)
hard game nice job
High Roller has a very nice vibe to it. It's a very relaxing game to get into. That being said, there are some things that I thought break the flow a bit. Like how colliding with a hole, even a little bit, would suck up my ball. I feel like this should be more physics based. I also think your design is too hard on the player, especially near the beginning of the game with the timed mechanics. Because of the volatile nature of the control, these mechanics need more leniency. Not bad though, just needs a few tweaks.
I'll definitely be adjusting the difficulty. As for the holes, I think what I'll do going forward is adjust the animation based on the velocity of the ball as it collides with the hole so I can make it feel more natural depending on how fast you're going. Thanks for playing!
Very challenging puzzle game!
A fun, polished and very HARD game, i love the menu, the theme music is so calm and beautiful, increasing the mass of the ball will make it a lot better i guess, and starting with much easier levels too. I like the first groupe of gems that you don't have to collect, only to increase your score i suggest you make all of the blue ones like that! to be precise in this game is almost impossible since the ball moves too fast! but this can reall turns out to a very beautiful game if only you change small stuff, and oh ! make it so the player respawn always in the check point :) good job tho , i enjoyed playing it.
The menu screen and the game are both very polished. Very good idea for this classic game. The checkpoint system is useful but it was too difficult for me.
nice game great work !! wel done dude ^^^the game concept is the best game design and graphics both are amazing GJ !
Thanks for letting me relive my childhood traumas! I was always very bad at this game, apparently still am even with a modern digital version. The game is well made though. The gameplay, graphics, audio are all good. I got stuck on the fourth(?) level, where you get a yellow thingie at the start, dash to the right, and back to the left. Couldn't get through the part after that.
Wow the amount of polish is crazy! The movement is very well done, the graphics and the sound is also great. The only problem? Is I suck and couldn't even get past the first level! Overall great game, great job!
Oh man, this was difficult. Don't get me wrong, this is a great game, but this thing is difficult. I gave up after beating the third level. and I usually try to beat these games before rating it. The graphics and audio was on point with the game. Great work!
Fun game, kinda reminded me of those games we had bundled in with Windows XP back in those days. Not sure what it was called,
But this is on a good roll. Good going.
this game was inspired by Labyrinth on windows xp. You might be thinking of that. I loved that game!
Great entry! Wasn't sure about controlling the tilt with the mouse at first, but once you get a hang of it it's really fun to play. I was impressed to realize that the force you hit the wall with affects the sound effect, nice detail!
Love it. Maybe to Hard from start.
Will rate =) please rate back if you enjoy our game
I'll definitely play your game!
The game felt ridiculously hard, and I ended up getting stuck on a tutorial level. The first one with the forcefield holes. I must've tried it a hundred times, it's just sooooo precise. The platforms were ctive for such a short time, so you had to go super fast, then stop really quickly. I liked the timer in the first level, but too tight to grab the secrets in some of the levels. I was motivated to collect every gem, and was disappointed (in myself) that there was some I couldn't get. Then the forcefield hole level had a bunch that couldn't be gotten anyway... The difficulty of the first level was about right, but as the game progressed, I just gave up on gems entirely.
I did still enjoy the game, and I felt very accomplished getting all the gems on the first level (even tho the game dished out a terrible score) The general graphics and audio were great, I just felt the difficulty was a bit insane
yeah Im definitely gonna balance the difficulty. Glad you liked it!
Really good game. loved the idea for the theme and the mouse control movement feels nice :) Well done!
Very cool physics puzzle design. The mood was fun and interesting. Grest work on the art style and sound as well. Keep improving and awesome job submitting a game to the jam! Please check out mine if you haven't :)